So currently I show numbers over the buttons with using catalog: Catalog - Set value of Abilities damage Cost[0].Charge.CountMax for player player to (String((Custom value 6 of u)) with 0 decimal places)
which result in this niceness:
The problem with it that this method wont work when selecting multiple units... (as it will be multiplying chargemax count by the number of units selected
So anybody knows a method to show the number you want over a button when selecting multiple units?
So currently I show numbers over the buttons with using catalog: Catalog - Set value of Abilities damage Cost[0].Charge.CountMax for player player to (String((Custom value 6 of u)) with 0 decimal places) which result in this niceness:
The problem with it that this method wont work when selecting multiple units... (as it will be multiplying chargemax count by the number of units selected So anybody knows a method to show the number you want over a button when selecting multiple units?
do you actually use the charges?
you can always add a label to every command button showing any number you want through UI-editor (if it doesn't crash with 3.0)
I dont use the charges, but I change the numbers dynamically (when the ability used, its actually counts how many times the ability used).
I guess I can do anything with UI-editor, but I am lazy to do:D also I didnt touched UI since ages.
I assume creating a dialog window using triggers is not a solution?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg