Trying to add a flashlight to a unit here, but experiencing some problems, not sure if it's a bug or whatever. I made a custom modeladdition to my unit, a flashlight who requires an upgrade. Here's my actor events:
Upgrade.Flashlight.add
-create
UnitBirth.VCS
-ValidatePlayer HasFlashlight (validator for having the upgrade)
-Create
UnitDeath.VCS
-Destroy
+ some extra animations and stuff.
But when i research my upgrade and have any current VCS's on the map none of them get the addition. However, all the new ones i make have it. Did i miss something or is it bugged?
Bump, still haven't found a way. Tried with actorcreation and a some others, guess i could make it update when it moves but that would but it's not the best solution.
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Trying to add a flashlight to a unit here, but experiencing some problems, not sure if it's a bug or whatever. I made a custom modeladdition to my unit, a flashlight who requires an upgrade. Here's my actor events:
Upgrade.Flashlight.add
-create
UnitBirth.VCS
-ValidatePlayer HasFlashlight (validator for having the upgrade)
-Create
UnitDeath.VCS
-Destroy
+ some extra animations and stuff.
But when i research my upgrade and have any current VCS's on the map none of them get the addition. However, all the new ones i make have it. Did i miss something or is it bugged?
@Jooon: Go
Bump, still haven't found a way. Tried with actorcreation and a some others, guess i could make it update when it moves but that would but it's not the best solution.