Hi, I'm totally new to the cutscene editor and I wanted to know if there was a way to allow creep and buildings I've placed in the terrain editor to actually show in my cutscene.. Right now It's only supposed to be a ship flying over zerg structures with creep, but the structures and the creep does not appear in the cutscene editor and in my cutscene in-game when I play it... How do I allow my terrain to be fully shown?
I don't know a ton about the cinematic editor so what I'm about to mention might be the old school way of doing things...
A lot of user made cutscenes will use purely the trigger editor (not cut scene editor). There's lots of camera functions like pan camera, fade in/out, enable cinematic mode, etc. Since these use the regular camera, they will include all terrain.
The Cutscene editor is entirely for cutscenes like the ones seen in the campaigns that use cinematic models. For cutscenes that use gameplay models you just utilize triggers.
You could use the cutscene editor for cutscenes such as those but the process is far more tedious, it involves setting animations, walk paths and bunch of other obscure tools that really would make the work of 10 minutes into easly 1 hour.
The Cutscene editor is an obscure tool not meant for gameplay models to be shown.
If you want to learn the editor anyway w can answer questions at the unofficial mapsters discord, i'll throw a link to it.
Hi, I'm totally new to the cutscene editor and I wanted to know if there was a way to allow creep and buildings I've placed in the terrain editor to actually show in my cutscene.. Right now It's only supposed to be a ship flying over zerg structures with creep, but the structures and the creep does not appear in the cutscene editor and in my cutscene in-game when I play it... How do I allow my terrain to be fully shown?
I don't know a ton about the cinematic editor so what I'm about to mention might be the old school way of doing things...
A lot of user made cutscenes will use purely the trigger editor (not cut scene editor). There's lots of camera functions like pan camera, fade in/out, enable cinematic mode, etc. Since these use the regular camera, they will include all terrain.
If anyone has further information please let me know.
The Cutscene editor is entirely for cutscenes like the ones seen in the campaigns that use cinematic models. For cutscenes that use gameplay models you just utilize triggers.
You could use the cutscene editor for cutscenes such as those but the process is far more tedious, it involves setting animations, walk paths and bunch of other obscure tools that really would make the work of 10 minutes into easly 1 hour.
The Cutscene editor is an obscure tool not meant for gameplay models to be shown.
If you want to learn the editor anyway w can answer questions at the unofficial mapsters discord, i'll throw a link to it.
Mapsters