I'm trying to figure out how to fire a trigger individually if their cinematic ended natural. i have another trigger with skips it. but end cinematic event fires for both long and skips. i currently have a inaccurate wait time that i dont like cause lag messes it up.
Despite the name of this forum section this more for the cutscene editor rather than cinematic triggers. Your wording was not very helpful either so even if I wanted to I really can't help you with what you've stated so far. My suggestion to you is to start a new topic in triggers, possibly rewording your message and you'll probably get a helpful answer.
I'm confused if this is a cutscene or a cinematic. Now if it's a cutscene just add a bookmark at the end and there is a trigger to do with bookmarks. If however it's a cinematic at the end I would have it set a boolean variable to true (or false if your heart do desires). Cinematics are done through triggers cutscenes are done through the cutscene editor.
I'm confused if this is a cutscene or a cinematic. Now if it's a cutscene just add a bookmark at the end and there is a trigger to do with bookmarks. If however it's a cinematic at the end I would have it set a boolean variable to true (or false if your heart do desires). Cinematics are done through triggers cutscenes are done through the cutscene editor.
thanks for explanation
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I'm trying to figure out how to fire a trigger individually if their cinematic ended natural. i have another trigger with skips it. but end cinematic event fires for both long and skips. i currently have a inaccurate wait time that i dont like cause lag messes it up.
Despite the name of this forum section this more for the cutscene editor rather than cinematic triggers. Your wording was not very helpful either so even if I wanted to I really can't help you with what you've stated so far. My suggestion to you is to start a new topic in triggers, possibly rewording your message and you'll probably get a helpful answer.
let me clarify
2 ways my cutscene ends 1) button runs a trigger that stops cutscene 2) cut scene ends naturally
i want a way to tell the difference.
I'm confused if this is a cutscene or a cinematic. Now if it's a cutscene just add a bookmark at the end and there is a trigger to do with bookmarks. If however it's a cinematic at the end I would have it set a boolean variable to true (or false if your heart do desires). Cinematics are done through triggers cutscenes are done through the cutscene editor.
AH! Cutscene, Thankyou!
thanks for explanation