You say Galaxy editor, but the attached image is from Unreal 4? Anyway, I'll give you a quick guide for all things recording.
First-off, if you don't already have a recording software of choice, use OBS. On the website it says that its a program for streaming recording, but it handles normal desktop or game recording just as fine. Also has full customization for codecs and the like.
(I won't explain every menu option, so just check out the various options for yourself, or check an Internet guide, regarding the program itself)
As for the codec settings, that depends on what your computer is capable of. You may be able to run the editor or game lagfree normally, but as soon as the recording begins it might start lagging a bit. You have to test it out for yourself.
Not sure about streaming, but as for normal recording the standard usually is h.264 or x.264 video codec, mp4 container and acc audio.
What's most important is the bitrate. Go below a certain treshhold and the video starts looking pixelated. 5000 kb/s (5 MB/s) should be the bare minimum.
You can get away with a lower bitrate on audio though, 160 might help reduce the filesize.
If you want, you can use YouTube's recommened codec settings as a starting point, if you're that lazy to come up with any settings of your own :P
And in case of streaming, your internet connection speed also becomes a factor, in addition to the lag. Again, you have to test it for yourself. But especially for streaming, expect to lower the quality a little bit to prevent it from lagging and keep the transferred data as low as possible (which can be achieved by lower bitrates and other quality settings)
Thank you.. i meant to inspire people to talk about their taste on the videos they have seen done by people using sc2 footage.
And this footage .. before i would use it in a proper app :D (joke) called adobe or final cut :) what specs did it have.
Thank you still for your answer, it covers nicely one aspect :)
My bad, i never get my point across.. i have syphoned and found the ensuing video fun and the tech lazy and easy, .. but as i implied "cartoony" i thought (not that that is a bad thing in itself, just that other ways produce other "feelings")
Lets face it there are
videos from gameplay (syphon filter)
videos made in the editor (image capture)
and videos from the cinematic tools (which i refuse to use :D just coz i wanted to see the rest first, not coz i have anything against it per say)
Hi,
i am wondering what quality (size/type/codec/etc) is best for exporting / uploading video from galaxy.
This question applies to
technical issues
(de synch, upload/download server issues or other)
but also calls upon
personal taste
(too dark, too blurry, look is cartoon, look is realism, etc)
...
We are in the twit ch era and the syphon filter :D is here to stay.. i don' mind that but am also interested in the cinema part of the editor.
What is the best way to use video extracts to make movies with? Please :)
You say Galaxy editor, but the attached image is from Unreal 4? Anyway, I'll give you a quick guide for all things recording.
First-off, if you don't already have a recording software of choice, use OBS. On the website it says that its a program for streaming recording, but it handles normal desktop or game recording just as fine. Also has full customization for codecs and the like.
(I won't explain every menu option, so just check out the various options for yourself, or check an Internet guide, regarding the program itself)
As for the codec settings, that depends on what your computer is capable of. You may be able to run the editor or game lagfree normally, but as soon as the recording begins it might start lagging a bit. You have to test it out for yourself.
Not sure about streaming, but as for normal recording the standard usually is h.264 or x.264 video codec, mp4 container and acc audio.
What's most important is the bitrate. Go below a certain treshhold and the video starts looking pixelated. 5000 kb/s (5 MB/s) should be the bare minimum.
You can get away with a lower bitrate on audio though, 160 might help reduce the filesize.
If you want, you can use YouTube's recommened codec settings as a starting point, if you're that lazy to come up with any settings of your own :P
And in case of streaming, your internet connection speed also becomes a factor, in addition to the lag. Again, you have to test it for yourself. But especially for streaming, expect to lower the quality a little bit to prevent it from lagging and keep the transferred data as low as possible (which can be achieved by lower bitrates and other quality settings)
Thank you.. i meant to inspire people to talk about their taste on the videos they have seen done by people using sc2 footage.
And this footage .. before i would use it in a proper app :D (joke) called adobe or final cut :) what specs did it have.
Thank you still for your answer, it covers nicely one aspect :)
My bad, i never get my point across.. i have syphoned and found the ensuing video fun and the tech lazy and easy, .. but as i implied "cartoony" i thought (not that that is a bad thing in itself, just that other ways produce other "feelings")
Lets face it there are
videos from gameplay (syphon filter)
videos made in the editor (image capture)
and videos from the cinematic tools (which i refuse to use :D just coz i wanted to see the rest first, not coz i have anything against it per say)
:D