As you know, patch 3.0 has added colored silhouettes when units are hidden behind buildings. Trouble is, it also appears during cutscenes and completely ruins the effect. We have a cutscene when a command center is landing before a cliff, and the silhouette flash as the command center descends, as if it allowed you to see through the rocks. Is there any way to hide those things?
As you know, patch 3.0 has added colored silhouettes when units are hidden behind buildings. Trouble is, it also appears during cutscenes and completely ruins the effect. We have a cutscene when a command center is landing before a cliff, and the silhouette flash as the command center descends, as if it allowed you to see through the rocks. Is there any way to hide those things?
The actors have two model flags called "Outline Emitter" and "Outline Occluder", that control the existence of the silhouettes.
There are two actor messages: "Actor flags clear" and "Actor flags set", to disable and enable them respectively.
You just need a trigger to send those actor messages to the outlined units before and after the cinematics.
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