thanks for the reply,
I mean 3d in that there is a planet and you rotate your view around it a complete 360 degrees and then there is the main view
which should be locked as a top down view. I am wondering if this is feasible.
Technically it would be a small planet.. you would have to make your map in the center of the height of the map" and i suppose "shrink" all the elements to populate it.
No.. i don't think galaxy would be good for the "all around" experience.. sorry to say :/
the idea is good don't get me wrong.. a lot of work but awe sum.. however that is theoretical, putting it on the sc2 canvas seems not as awesome (i'm thinking of unplayable lag result in multiplayer mostly :/ )
Furthermore that task requires pure coding, not something the blizzard devs "want" you to do at the start (no "tools" are available for beginners to do that sort of thing). The shape and stats of the plane / layer known as terrain are not "blocked" (hardcoded in / unchangeable) as far as i know.. .. so.. technically :D do able i think, totally crazy for this platform, good luck have fun
i had fantasies about all those space 360 environment for like 3 decades (i dreamed of those for years and they started to come out when i was leaving gaming/mapmaqueeing so i never even got to "invest" in them).
i got spaceword ho :D
you get mirror's edge and unity
i hope you do push on through my post to still try/do <3 .. rts in 360 is