Skoite, at least in my case it was easiest to just turn on Cinematics mode. I am making combat scene with preplaced units.
Thanks Hockleberry. I stole content from Crison Moon 01 :) The most important trigger for me was "Cinematics mode" on/off.
My plan is to do a big combat and player cant control units. So I only need cinematic mode + move between 2 or 3 cameras. :)
My trigger looks like this at the moment:
Game - Map initialization
Trigger - Allow this trigger to be skipped by (All players), requiring at least All, and run Opening (Skipped/Completed) if skipped (Check Conditions, Don't Wait until it finishes)
Cinematics - Turn cinematic mode On for (All players) over Immediate seconds
General - Wait 15.0 Game Time seconds
Cinematics - Turn cinematic mode Off for (All players) over Immediate seconds