-Flashlight like (cone, "long" (twice reynor's or similar), dynamic?(so it can cast shadow), 3D (i think reynor's light its 2D on floor only))
-Some various dynamic?(again) lights similar to those omni lights we have, downward cone maybe (like from street lamp for example)
-optional small lights (point like), also dynamic?
Point is, since wc3 i always end up wanting to create completely dark map with custom lighting, thats why i need various lights, but i didn't found and suitable lights except 2 which are within "floodlight"
OR
If you know any simple easy tool to create them and easily import i can give it a try (i have 3ds MAX but i have no idea how to make such lights)
If anyone have any kind of tutorial for 3ds Max with light which will work please share. This would give me more flexibility actually. (or any basic instructions)
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Hello, Im really in need of custom light models:
-Flashlight like (cone, "long" (twice reynor's or similar), dynamic?(so it can cast shadow), 3D (i think reynor's light its 2D on floor only))
-Some various dynamic?(again) lights similar to those omni lights we have, downward cone maybe (like from street lamp for example)
-optional small lights (point like), also dynamic?
Point is, since wc3 i always end up wanting to create completely dark map with custom lighting, thats why i need various lights, but i didn't found and suitable lights except 2 which are within "floodlight"
OR
If you know any simple easy tool to create them and easily import i can give it a try (i have 3ds MAX but i have no idea how to make such lights)
Thanks!
If anyone have any kind of tutorial for 3ds Max with light which will work please share. This would give me more flexibility actually. (or any basic instructions)