I don't know if they can be imported from WoW. But I'll love to have a small m3 with the animation overhead of the spell Fear or something similar.
I also need a few others, if is easy to do a pack form WoW effects would be great. I remember a skull dripping poison I'll love to have, but I don't remember the skill.
If not from WoW, custom made will work too. I tryed to use static icons but feels cheap, as you can see in this video:
Are you sure? Many stuff like this from WoW, specially old ones, are more like 2d images, like the priest shield, if you looked from above, you'll see a line, because has no Y dimension.
I'm sure you're already be aware of this but in the Attach Actor To Unit trigger there are a tonne of small overhead animations to choose from. In the second drop-down under Actor, look in ModelAnimationStyleContinuous .
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
I don't know if they can be imported from WoW. But I'll love to have a small m3 with the animation overhead of the spell Fear or something similar.
I also need a few others, if is easy to do a pack form WoW effects would be great. I remember a skull dripping poison I'll love to have, but I don't remember the skill.
If not from WoW, custom made will work too. I tryed to use static icons but feels cheap, as you can see in this video:
For Reference, the Fear animation from WoW: http://a.imageshack.us/img34/2449/fearp.png
problem is that most of these things have loads of particles and let that be the one we can't export yet.
Are you sure? Many stuff like this from WoW, specially old ones, are more like 2d images, like the priest shield, if you looked from above, you'll see a line, because has no Y dimension.
@fr0d0b0ls0n: Go
I'm sure you're already be aware of this but in the Attach Actor To Unit trigger there are a tonne of small overhead animations to choose from. In the second drop-down under Actor, look in ModelAnimationStyleContinuous .