I'm looking to create some placement models for Terran buildings that don't have one (like the biodome)
Example:
Here's the bunker's placement model - notice how it's opaque and has that green line pattern running over it.
Someone experienced with 3DS could probably do this. I'm hoping it's as easy as taking the green texture off an existing placement model and slapping it onto a new structure.
Again, I'm not really sure if this is even viable to ask someone to do, or what kind of skill/time is needed. If you think you might know how to do this sort of thing, I'd love to have you're help. I'll even pay you. Let me know.
I'm looking to create some placement models for Terran buildings that don't have one (like the biodome)
Example: Here's the bunker's placement model - notice how it's opaque and has that green line pattern running over it.
Someone experienced with 3DS could probably do this. I'm hoping it's as easy as taking the green texture off an existing placement model and slapping it onto a new structure.
Again, I'm not really sure if this is even viable to ask someone to do, or what kind of skill/time is needed. If you think you might know how to do this sort of thing, I'd love to have you're help. I'll even pay you. Let me know.
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Placement
I can help you if you still need.
Uses a composite material with the line one animated over the other one. Probably not too difficult.