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Just the Stimpack model that is above the head of Marines.
I need it as an individual model that lasts forever, compared to the one in the game that disappears after a few seconds.
Anyone wanna cut it out from the game and turn it into a permanent model?
something like that need you?
Thank you!
Is it possible to make the model 2D so it always looks the same, no matter in what angle the Marine is standing?
The Stim model in SC2 is always visible from the same direction, no matter where the Marine is looking.
(Picture below)
@Kabelkorven: Go
I do not know, I do not think, sry
Ah ok, but your model is good as it is!
Thank you
The model ingame just retextures an object. You just need to change actor settings to get it to stay forever.
Yea, JacktheArcher is right, it's actor events decide how long a model stay, not the model itself.
@Kailniris2: Go
You can create a billboard behavior for the object, so it will always look at camera. Here in the video you can check how to do it.
Thanks for the replies.
Yeah, I have been struggling with the ordinary Stimpack model. I have tried different ways to loop it in the actor but it always disappears after a few seconds. So I started to think that maybe the model itself caused trouble : S
You can always open the model in cutscene editor, check all anims to see if nothing undesired happens, and find the one that looks ok to loop it.
@Zolden: Go
I'll try to weekend
ok, good now, thank you Zolden
Just the Stimpack model that is above the head of Marines.
I need it as an individual model that lasts forever, compared to the one in the game that disappears after a few seconds.
Anyone wanna cut it out from the game and turn it into a permanent model?
something like that need you?
Thank you!
Is it possible to make the model 2D so it always looks the same, no matter in what angle the Marine is standing?
The Stim model in SC2 is always visible from the same direction, no matter where the Marine is looking.
(Picture below)
@Kabelkorven: Go
I do not know, I do not think, sry
Ah ok, but your model is good as it is!
Thank you
@Kabelkorven: Go
The model ingame just retextures an object. You just need to change actor settings to get it to stay forever.
Yea, JacktheArcher is right, it's actor events decide how long a model stay, not the model itself.
@Kailniris2: Go
You can create a billboard behavior for the object, so it will always look at camera. Here in the video you can check how to do it.
Thanks for the replies.
Yeah, I have been struggling with the ordinary Stimpack model. I have tried different ways to loop it in the actor but it always disappears after a few seconds. So I started to think that maybe the model itself caused trouble : S
@Kabelkorven: Go
You can always open the model in cutscene editor, check all anims to see if nothing undesired happens, and find the one that looks ok to loop it.
@Zolden: Go
I'll try to weekend
ok, good now, thank you Zolden