Some model animations break when imported into 3DSMax 2016. For example, the Eidolon Ghost's gun just floats up into his head when I play the animation sequence. Others, like the Dark Templar, are completely missing all animations when Previewing with SC2ArtTools. How do I fix this?
Edit: I'm using Blender now and while some stuff are still broken they aren't beyond my ability to repair, cheers!