Hello. I saw the defiler mound in Mass Recall and had an idea. It looked too similar to the evolution chamber for my taste (I think it recycled parts?) and I got to thinking about what a SC2 reimagining of the defiler mound might look like.
So there are some campaign zerg buildings, the infestation pustule and constriction, that look like good candidates for the fleshy part of the mound. Are there are crystal models that could be integrated with that? The overall idea is that the mound is a mass of drooling cancers that have coiled around a formation of pylon crystals.
Could those structures be combined in the editor or would it require modeling software?
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Hello. I saw the defiler mound in Mass Recall and had an idea. It looked too similar to the evolution chamber for my taste (I think it recycled parts?) and I got to thinking about what a SC2 reimagining of the defiler mound might look like.
So there are some campaign zerg buildings, the infestation pustule and constriction, that look like good candidates for the fleshy part of the mound. Are there are crystal models that could be integrated with that? The overall idea is that the mound is a mass of drooling cancers that have coiled around a formation of pylon crystals.
Could those structures be combined in the editor or would it require modeling software?