First off, sorry if this has been posted somewhere, i used the search extensively and couldnt find anything.
I was looking through some old custom warcraft assets (models and textures), and I tried to import some to mess around with them, and none of the textures will apply. (Note, i have over 100 textures/models working on a different map, i know how to import them). I looked at the import paths, and it is "/Mm_Ogrmr_Trim_02.dds" (for each individual texture). I've tried them in Assets/Textures, root, in their own subfolder with the same name, in a subfolder with the name of the model, none of it works, so i have no idea what the correct path is supposed to be. I've also tried using dependencies to load it from out of the file, doesnt work either. The example map for the assets is having the same issue, im assuming it was a update in the editor that created the problem, solutions? (i really dont want to have to turn them into textures and texture swap every single one, theres like 10 for each model)