Custom SC2 model of the SC1 Terran Goliath unit based on its appearance in StarCraft 1 / Brood War Remastered with elements from the StarCraft 2 version of the Terran Goliath such as the Hellfire missile pods.
Alright, I've made some changes a bit on the shield plating of the Goliath autocannons by adding another plating and tweaked it to make it similar to the shield plate's edge seen in SC1.
I've recently made some custom Zerg skin retextures many months ago. Here I will show a preview of the Char Brood Zerg based on Char Hive skin from StarCraft Remastered for my next project:
Retextured versions of some Protoss unit models using the textures of the destroyed Protoss units doodads from Legacy of the Void to make them look like a battle damage version of the units themselves.
I look forward to seeing these models, they'd sound really cool. Also for the merc Warhound I have a suggestion. maybe add the beta warhound's rifle/gun arm.
Rollback Post to RevisionRollBack
Stranded on Krydon Renewed- A renewed version of Stranded on Krydon that is being constantly updated, has improved visuals, is more friendly to new players, lots more fun tweaks and much more planned to come.
New model showcase. Here's some custom SC1 hero unit models:
SC1 - Terran Dominion First Sergeant Gui Montag
Omega Squadron Firebat First Sergeant Gui Montag from the SC1 campaign: Enslavers.
Gui Montag was a firebat in the Terran Confederacy under Omega Squadron. He was a corporal during Omega Squadron's achieved epic victory over Tal Qirat, a planet located in or near the Koprulu Sector, before the beginning of the Great War.
During the invasion of Tarsonis, Montag survived the destruction of Omega Squadron and he surfaced later as a Terran Dominion soldier and was promoted into the rank of first sergeant.
(In the Second/B Canon of the Enslavers campaign) Montag was later assigned to assist Alpha Squadron with dismantling the operations of the notorious pirate Alan Schezar and the zerg he controlled using captured protoss khaydarin crystals. Not heeding the word of the protoss captured by Schezar, Alpha Squadron destroyed the cerebrate, with Montag reporting to the commander on the status of the operation. However, in the chaos of the battle Schezar and his men fled to Aiur in an attempt to rebuild his operation.
SC1 - Raynor's Raiders Sergeant Bud Morris
Raynor's Raiders Firebat sergeant Bud Morris from the SC Brood War campaign mission: Resurrection IV.
Bud Morris is a sergeant and terran firebat, presumably Raynor's Raiders, and an old of Jim Raynor. During or after the events of the Brood War, he was captured alongside with other terran soldiers and protoss warriors by Infested Stukov's zerg forces and terran mercenaries and were imprisoned on the planet Braxis. However, he and the others were rescued by a joint terran/protoss force led by Raynor and Taldarin.
After being rescued, Morris and the other freed terran and protoss captives assisted Raynor and Taldarin's strike force in their mission to uninfest Stukov using the nanotech serum. The operation was successful, and Raynor's forces evacuated the planet Braxis as it was being purified by a protoss fleet.
Alpha Squadron Science Vessel Commodore Magellan from the SC1 campaign: Enslavers. Credits goes to the SCR-TGW team for the custom Magellan portrait.
Commodore Magellan was a cybernetic construct who commanded a science vessel during the Great War. He was assigned to Alpha Squadron following the rise to power of the Terran Dominion after the fall of the Confederacy. Magellan was assigned to an operation to neutralize terran crime lord Alan Schezar and his militia, Schezar's Scavengers, by Emperor Arcturus Mengsk himself,who feared Schezar's control over a zerg cerebrate and its brood. Magellan teamed up with fellow Alpha Squadron Colonel Tom Kazansky during the operation.
During the mission briefing for the Alpha Squadron's next mission, Magellan picked up a transmission on the hyper-waveform emitter, which he showed to Mengsk and the unnamed Alpha Squadron commander. Somehow protoss Praetor Mojo was able to contact him telepathically from a stasis cell. Mojo advised rescuing a number of protoss whom Schezar had imprisoned in the vicinity of the cerebrate. He also advised not killing the cerebrate, as this would cause the zerg to run rampant and overrun both forces.
Mengsk arrogantly ignored the request of protoss Praetor Mojo, but both Kazansky and Magellan decided to rescue the captive protoss from Schezar's Scavengers. After rescuing the protoss, the renegade Alpha Squadron members later traveled to Aiur, seeking to rescue the protoss Praetor, Mojo, from the same Scavengers, in which they succeeded.
The renegade Alpha Squadron forces and protoss warriors under Praetor Mojo's command assaulted Schezar's main base on Aiur along with its associated zerg cerebrate. During the battle, Magellan detected the presence of a unique breed of ultralisk, the Torrasque. Praetor Mojo informed the renegade Alpha Squadron commander and Magellan that the Torrasque could reincarnate from death, but Magellan noted its genetic similarity to Schezar's pet cerebrate. He believed killing his cerebrate would prevent the Torrasque from reincarnating. Magellan was last seen attacking the Schezar's Scavengers base on Aiur, seeking to destroy its enslaved cerebrate and Torrasque. The combined terran and protoss forces were successful in destroying Schezar's base.
I'll be releasing these models sooner or later if I have free time.
Custom SC2 model of Mira's Marauders / Junkers Warhound unit.
Formerly operated by numerous Terran Dominion pilots who went AWOL or Missing in Action during major operations, the warhound pilots who worked now as mercenaries for hire and others who simply joined Mira's Marauders modified or customized their warhounds by giving it some spikes and extra armored platings for decorations or additional protection as well as two engines on the back for amplifying its power output and a rust and cracking paint. Aside through these customizations, the original railgun of the warhound was replaced with a double-barreled variant for extra firepower against armored targets and its shield was outfitted with large blades for better melee attacks when entering in close range combat. With all of these given customizations, the warhound pilot mercenaries are quite satisfied with their admirable handiwork and they considered them much more better than the Dominion's warhound when it comes to mid-range and close range combat given to its terrifying appearance.
Here's another one. Custom model version Mira's Marauders / Junkers Goliath unit.
SC2 - Mira's Marauders Goliath
Although quite outdated but still popular to various terran factions and mercenaries throughout the Koprulu Sector, the Goliath assault walkers operated by former Confederate remnant pilots joined Mira Han's Marauders mercenary group and customized their goliaths adding some spike decorations on the top and front of the cockpit and on the legs, replacing the old engines on the back with better ones for extensive power output and lastly, replacing the old gatlings guns with a rusty, double barreled ones for improved firepower. Overall, these heavily customized combat walkers less resemble the original goliath model but still fairly better than its predecessor when it comes to combat performance.
The diamondbacks are prototype hover tanks constructed by the Terran Confederacy during the Great War but was left unused after the Fall of Tarsonis until other terran organizations such as Raynor's Raiders, the Terran Dominion, and various mercenary groups acquired them for use and put under mass production. Much information remains unknown on how the Mira's Marauders manage to acquire such a prototype hover tank built by the Confederacy, but there are rumors that several terran scavengers have managed to salvage these vehicles on Tarsonis before Dominion security forces attempted to catch them and they returned to Deadman's Port in order to bring these tanks to be bought by this mercenary group. After Mira's Marauders successfully acquired the diamondback hover tanks, they customized the tank by decorating it with spikes on the body and blades on the railguns for their own liking and replacing the old engines with rusty ones. Most of these hover tanks are used by the Mira's crew for hit-and-run tactics against other rivaling mercenary groups.
SC2 - Mira's Marauders Science Vessel
Either acquired from Raynor's Raiders through trading or stolen from the Dominion during the Second Great War, the science vessels are heavily customized by Mira Han's Marauders into their liking by adding metallic spikes and armored platings for decorations and replacing the radar dish with a new, rusty one which has better radar detection capabilities, and lastly, adding rusty and dirty paintjob. Although, these scientific research vessels aren't quite popular for the mercenaries but useful to those scientist who defected from the Dominion in order to continue their strange experiments such as improving the capabilities of their fellow mercenaries' weapons for their battlecruisers and other armaments available in the group.
SC2 - Mira's Marauders Predator
Basically salvaged from the piles of junk in Deadman's Port, these still fuctional but badly damaged, rusted and dirt covered Predator cybercats are recovered and reactivated by Mira Han's crew members for their own use and customized them to their own liking and handiwork with spikes,blades and an antenna for decorations and two rusty engines for unknown use but it strongly suggest that it is used for extensive power output. It has a monstrous metallic jaw which replaces the missing jaw piece of the salvaged predator itself. Retaining its titanium claws as its armament, some blades are attached to its titanium claws for extra cutting power against lightly armored enemies such as zerglings and enemy terran marines, and it was outfitted with a electrical discharge field ,developed by rogue scientists who defected from the Dominion, that can unleash a deadly electrical attack for additional damage against enemy infantry. Although they quite handle and fair better compared to their original predecessors used by the Dominion, these cybercats are considered vicious and menacing due to their beastly appearance.
[Edit:] Just saw those battle damaged units. How about also doing destroyed units? I know that doing doodads/structures is probably not as exciting as actually designing new units but I think a lot of mapmakers could use e.g. a crashed team-colored Battlecruiser or some more dead zerg doodads.
hello hammer
where can I download the Tosh model?
In reply to zeroLamberg:
Visit my projects in this links: Hammer's Assets, Protoss Factions Units ,Terran Organization Units
SC1 - Terran SCV
Custom model of the SC1 SCV in SC2-style based on its StarCraft Remastered version appearance of the Terran SCV.
Visit my projects in this links: Hammer's Assets, Protoss Factions Units ,Terran Organization Units
SC1 - Terran Goliath
Custom SC2 model of the SC1 Terran Goliath unit based on its appearance in StarCraft 1 / Brood War Remastered with elements from the StarCraft 2 version of the Terran Goliath such as the Hellfire missile pods.
Visit my projects in this links: Hammer's Assets, Protoss Factions Units ,Terran Organization Units
Amazing, if I can, I want to suggest to change a bit the shape of plates the Goliath have in their arms to be more similar to SC1 Goliath
In reply to Zarxiel93:
Alright, I've made some changes a bit on the shield plating of the Goliath autocannons by adding another plating and tweaked it to make it similar to the shield plate's edge seen in SC1.
Visit my projects in this links: Hammer's Assets, Protoss Factions Units ,Terran Organization Units
Absolutly amazing * ___ *
I've recently made some custom Zerg skin retextures many months ago. Here I will show a preview of the Char Brood Zerg based on Char Hive skin from StarCraft Remastered for my next project:
Visit my projects in this links: Hammer's Assets, Protoss Factions Units ,Terran Organization Units
wow!
Retextured versions of some Protoss unit models using the textures of the destroyed Protoss units doodads from Legacy of the Void to make them look like a battle damage version of the units themselves.
Visit my projects in this links: Hammer's Assets, Protoss Factions Units ,Terran Organization Units
Here's my next list of models that I will probably do next (only when I have free time):
- Battle damaged Siege Tank
- Battle damaged Battlecruiser
- Battle damaged Thor
- Battle damaged Hercules transport / Colonist transport
Visit my projects in this links: Hammer's Assets, Protoss Factions Units ,Terran Organization Units
In reply to Hammer107:
Stranded on Krydon Renewed- A renewed version of Stranded on Krydon that is being constantly updated, has improved visuals, is more friendly to new players, lots more fun tweaks and much more planned to come.
Stranded on Krydon Renewed EXTREME- A modified version of SoKR with much harder difficulty.
In reply to Hammer107:
New model showcase. Here's some custom SC1 hero unit models:
SC1 - Terran Dominion First Sergeant Gui Montag
Omega Squadron Firebat First Sergeant Gui Montag from the SC1 campaign: Enslavers.
Gui Montag was a firebat in the Terran Confederacy under Omega Squadron. He was a corporal during Omega Squadron's achieved epic victory over Tal Qirat, a planet located in or near the Koprulu Sector, before the beginning of the Great War.
During the invasion of Tarsonis, Montag survived the destruction of Omega Squadron and he surfaced later as a Terran Dominion soldier and was promoted into the rank of first sergeant.
(In the Second/B Canon of the Enslavers campaign) Montag was later assigned to assist Alpha Squadron with dismantling the operations of the notorious pirate Alan Schezar and the zerg he controlled using captured protoss khaydarin crystals. Not heeding the word of the protoss captured by Schezar, Alpha Squadron destroyed the cerebrate, with Montag reporting to the commander on the status of the operation. However, in the chaos of the battle Schezar and his men fled to Aiur in an attempt to rebuild his operation.
SC1 - Raynor's Raiders Sergeant Bud Morris
Raynor's Raiders Firebat sergeant Bud Morris from the SC Brood War campaign mission: Resurrection IV.
Bud Morris is a sergeant and terran firebat, presumably Raynor's Raiders, and an old of Jim Raynor. During or after the events of the Brood War, he was captured alongside with other terran soldiers and protoss warriors by Infested Stukov's zerg forces and terran mercenaries and were imprisoned on the planet Braxis. However, he and the others were rescued by a joint terran/protoss force led by Raynor and Taldarin.
After being rescued, Morris and the other freed terran and protoss captives assisted Raynor and Taldarin's strike force in their mission to uninfest Stukov using the nanotech serum. The operation was successful, and Raynor's forces evacuated the planet Braxis as it was being purified by a protoss fleet.
SC1 - Terran Dominion Science Vessel Commodore Magellan
Alpha Squadron Science Vessel Commodore Magellan from the SC1 campaign: Enslavers. Credits goes to the SCR-TGW team for the custom Magellan portrait.
Commodore Magellan was a cybernetic construct who commanded a science vessel during the Great War. He was assigned to Alpha Squadron following the rise to power of the Terran Dominion after the fall of the Confederacy. Magellan was assigned to an operation to neutralize terran crime lord Alan Schezar and his militia, Schezar's Scavengers, by Emperor Arcturus Mengsk himself,who feared Schezar's control over a zerg cerebrate and its brood. Magellan teamed up with fellow Alpha Squadron Colonel Tom Kazansky during the operation.
During the mission briefing for the Alpha Squadron's next mission, Magellan picked up a transmission on the hyper-waveform emitter, which he showed to Mengsk and the unnamed Alpha Squadron commander. Somehow protoss Praetor Mojo was able to contact him telepathically from a stasis cell. Mojo advised rescuing a number of protoss whom Schezar had imprisoned in the vicinity of the cerebrate. He also advised not killing the cerebrate, as this would cause the zerg to run rampant and overrun both forces.
Mengsk arrogantly ignored the request of protoss Praetor Mojo, but both Kazansky and Magellan decided to rescue the captive protoss from Schezar's Scavengers. After rescuing the protoss, the renegade Alpha Squadron members later traveled to Aiur, seeking to rescue the protoss Praetor, Mojo, from the same Scavengers, in which they succeeded.
The renegade Alpha Squadron forces and protoss warriors under Praetor Mojo's command assaulted Schezar's main base on Aiur along with its associated zerg cerebrate. During the battle, Magellan detected the presence of a unique breed of ultralisk, the Torrasque. Praetor Mojo informed the renegade Alpha Squadron commander and Magellan that the Torrasque could reincarnate from death, but Magellan noted its genetic similarity to Schezar's pet cerebrate. He believed killing his cerebrate would prevent the Torrasque from reincarnating. Magellan was last seen attacking the Schezar's Scavengers base on Aiur, seeking to destroy its enslaved cerebrate and Torrasque. The combined terran and protoss forces were successful in destroying Schezar's base.
I'll be releasing these models sooner or later if I have free time.
Visit my projects in this links: Hammer's Assets, Protoss Factions Units ,Terran Organization Units
So damned usefull for my remake :D
That Bud Morris is so hot.
My projects : The Hammer of Dawn, Noir : Automata, Noir : Evolution, Noir : Ascension, Hammer of Dawn Revamp
Many awesome projects : Custom Campaign Initiative
Something for the community : A Small Letter of Thanks, SC2mapster Classic Skin - Alevice
SC2 - Mira's Marauders Warhound
Custom SC2 model of Mira's Marauders / Junkers Warhound unit.
Formerly operated by numerous Terran Dominion pilots who went AWOL or Missing in Action during major operations, the warhound pilots who worked now as mercenaries for hire and others who simply joined Mira's Marauders modified or customized their warhounds by giving it some spikes and extra armored platings for decorations or additional protection as well as two engines on the back for amplifying its power output and a rust and cracking paint. Aside through these customizations, the original railgun of the warhound was replaced with a double-barreled variant for extra firepower against armored targets and its shield was outfitted with large blades for better melee attacks when entering in close range combat. With all of these given customizations, the warhound pilot mercenaries are quite satisfied with their admirable handiwork and they considered them much more better than the Dominion's warhound when it comes to mid-range and close range combat given to its terrifying appearance.
Visit my projects in this links: Hammer's Assets, Protoss Factions Units ,Terran Organization Units
Here's another one. Custom model version Mira's Marauders / Junkers Goliath unit.
SC2 - Mira's Marauders Goliath
Although quite outdated but still popular to various terran factions and mercenaries throughout the Koprulu Sector, the Goliath assault walkers operated by former Confederate remnant pilots joined Mira Han's Marauders mercenary group and customized their goliaths adding some spike decorations on the top and front of the cockpit and on the legs, replacing the old engines on the back with better ones for extensive power output and lastly, replacing the old gatlings guns with a rusty, double barreled ones for improved firepower. Overall, these heavily customized combat walkers less resemble the original goliath model but still fairly better than its predecessor when it comes to combat performance.
Visit my projects in this links: Hammer's Assets, Protoss Factions Units ,Terran Organization Units
More Custom Mira's Marauders / Junker units.
SC2 - Mira's Marauders Diamondback
The diamondbacks are prototype hover tanks constructed by the Terran Confederacy during the Great War but was left unused after the Fall of Tarsonis until other terran organizations such as Raynor's Raiders, the Terran Dominion, and various mercenary groups acquired them for use and put under mass production. Much information remains unknown on how the Mira's Marauders manage to acquire such a prototype hover tank built by the Confederacy, but there are rumors that several terran scavengers have managed to salvage these vehicles on Tarsonis before Dominion security forces attempted to catch them and they returned to Deadman's Port in order to bring these tanks to be bought by this mercenary group. After Mira's Marauders successfully acquired the diamondback hover tanks, they customized the tank by decorating it with spikes on the body and blades on the railguns for their own liking and replacing the old engines with rusty ones. Most of these hover tanks are used by the Mira's crew for hit-and-run tactics against other rivaling mercenary groups.
SC2 - Mira's Marauders Science Vessel
Either acquired from Raynor's Raiders through trading or stolen from the Dominion during the Second Great War, the science vessels are heavily customized by Mira Han's Marauders into their liking by adding metallic spikes and armored platings for decorations and replacing the radar dish with a new, rusty one which has better radar detection capabilities, and lastly, adding rusty and dirty paintjob. Although, these scientific research vessels aren't quite popular for the mercenaries but useful to those scientist who defected from the Dominion in order to continue their strange experiments such as improving the capabilities of their fellow mercenaries' weapons for their battlecruisers and other armaments available in the group.
SC2 - Mira's Marauders Predator
Basically salvaged from the piles of junk in Deadman's Port, these still fuctional but badly damaged, rusted and dirt covered Predator cybercats are recovered and reactivated by Mira Han's crew members for their own use and customized them to their own liking and handiwork with spikes,blades and an antenna for decorations and two rusty engines for unknown use but it strongly suggest that it is used for extensive power output. It has a monstrous metallic jaw which replaces the missing jaw piece of the salvaged predator itself. Retaining its titanium claws as its armament, some blades are attached to its titanium claws for extra cutting power against lightly armored enemies such as zerglings and enemy terran marines, and it was outfitted with a electrical discharge field ,developed by rogue scientists who defected from the Dominion, that can unleash a deadly electrical attack for additional damage against enemy infantry. Although they quite handle and fair better compared to their original predecessors used by the Dominion, these cybercats are considered vicious and menacing due to their beastly appearance.
Visit my projects in this links: Hammer's Assets, Protoss Factions Units ,Terran Organization Units
I love the look of that predator! Well done!
[Edit:] Just saw those battle damaged units. How about also doing destroyed units? I know that doing doodads/structures is probably not as exciting as actually designing new units but I think a lot of mapmakers could use e.g. a crashed team-colored Battlecruiser or some more dead zerg doodads.