Blizzard uses 3ds Max to make its models. Personally, I prefer Blender with PrintIn's .m3 addon, but if you get around to learning 3ds Max you'll be able to do more since it's more powerful.
If you end up using Blender, there are a lot of tutorials on this site. I'd first have a look at PrintIn's tutorials on animation and model attachment to get a grasp of what to do and how to use the Blender interface effectively.
Be aware that 3D modelling is a whole different world from using the editor; it'll take patience and time to get to know your way around.
I would recommend 3ds max since you can get it for free, but only If you are currently a university student, you can apply for a 3ds max copy and it will be free to use for 3 years. Good luck!
i want to start modeling but I don't know what software to get I'm looking for something for like editing old models.
right now I. My map I need to give other units different weapons to hold.
Blizzard uses 3ds Max to make its models. Personally, I prefer Blender with PrintIn's .m3 addon, but if you get around to learning 3ds Max you'll be able to do more since it's more powerful.
If you end up using Blender, there are a lot of tutorials on this site. I'd first have a look at PrintIn's tutorials on animation and model attachment to get a grasp of what to do and how to use the Blender interface effectively.
Be aware that 3D modelling is a whole different world from using the editor; it'll take patience and time to get to know your way around.
Custom Campaign Initiative | Mapster Community Project: Data Wizards
Starcraft II: Unsung Rebels, a custom campaign for Starcraft II
SC2Saver, a way to create saved games via trigger
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I would recommend 3ds max since you can get it for free, but only If you are currently a university student, you can apply for a 3ds max copy and it will be free to use for 3 years. Good luck!
http://www.autodesk.com/education/free-software/3ds-max