It was brought to my attention that a spell animation for the Ghost Operative model was bugged. It turned out this was related to the exporting of the model from blender. The issue is fixed, and a new model is now available from my assets. With the re-upload, I also changed the lasersights only being visible when she is in attack stance.
In between the work on the Terrans I though of making a small sidestep to some good old Talon stuff. I felt like they deserved a true badass super airship. Where the Daelaam has the spear of Adun, so do the Talon have the:
the ghosts cute -- her laser could be green too! to match the uhm. source, of the light, the scope, which is also green.
this could give you an excuse to make all green nuke target effects, similarly to when I was maken blue ones. its pretty hard to be honest so many textures yikes.
I like ur missile buggy, you ever look into the banshees missile pods? too hard? im not good at adding meshes yet, and most of my models open with epic animation errors, so I cant really judge fairly lol. theres also missile pods on one doodad, I forget its name, ill come back to it some point lol.
that talon ships sure cool, permission to reskin pink and silver? lol
Hi Kelly, For the ghosts lasersights, they are teamcolored. For the Missile Buggy, actually I never though of looking at the Banshee no. First I was working with those of the warbot, but I didn't really like those, then I though heck... there's a perfectly fine Missile Turret structure, lets go there. And I guess I just stopped there. Admittingly, it wasn't the unit I was most invested in :P
With regards to the Arc Star, Its not completed yet, but when it is, sure you can.
Thanks mate! Currently however its just a ship that... well floats :) ...I still must make some weapon parts so it can have a Battlecruiser-like attack to it. I also imagine the front can also act as a huge mass driver weapon of sorts (or beam)
Heh, at re-examination yes, you're quite right. Much more so than I even thought! It is as you say, its a very inviting look for a spaceraft. Mind you though, the front part (which is basically is Carrier) is of equal size to the actual Carrier and so are the stern parts that I took from the Mothership. Which is why the background in this case is of rather good interest. This thing is huge XD.
Also on another note. I was revisiting the Predator from a short while ago and wanted to make a C&C style Mammoth Tank version out of it. I basically just started doing some random rescaling, tweaking the turret some... wasn't even real serious yet about it being definitive. but the styling already came so close it rather surprised me. See for yourselves:
aw it looks so cute
It was brought to my attention that a spell animation for the Ghost Operative model was bugged. It turned out this was related to the exporting of the model from blender. The issue is fixed, and a new model is now available from my assets.
With the re-upload, I also changed the lasersights only being visible when she is in attack stance.
- Thanks Edhriano
Custom Campaign Initiative
In reply to WingedArchon:
Your models are a welcome addition to anyone custom campaign.
Thank you for fixing her.
My projects : The Hammer of Dawn, Noir : Automata, Noir : Evolution, Noir : Ascension, Hammer of Dawn Revamp
Many awesome projects : Custom Campaign Initiative
Something for the community : A Small Letter of Thanks, SC2mapster Classic Skin - Alevice
Missile Buggy WIP
A version with 2 launcher pods and a version with 4 launcher pods
Custom Campaign Initiative
In reply to WingedArchon:
Nice idea, however the weapons doen't seem to fit the rest of the model IMO :/
In between the work on the Terrans I though of making a small sidestep to some good old Talon stuff.
I felt like they deserved a true badass super airship.
Where the Daelaam has the spear of Adun, so do the Talon have the:
Arc Star
Custom Campaign Initiative
the ghosts cute -- her laser could be green too! to match the uhm. source, of the light, the scope, which is also green.
this could give you an excuse to make all green nuke target effects, similarly to when I was maken blue ones. its pretty hard to be honest so many textures yikes.
I like ur missile buggy, you ever look into the banshees missile pods? too hard? im not good at adding meshes yet, and most of my models open with epic animation errors, so I cant really judge fairly lol. theres also missile pods on one doodad, I forget its name, ill come back to it some point lol.
that talon ships sure cool, permission to reskin pink and silver? lol
In reply to WingedArchon:
That is one sweet spaceship you got there !
My projects : The Hammer of Dawn, Noir : Automata, Noir : Evolution, Noir : Ascension, Hammer of Dawn Revamp
Many awesome projects : Custom Campaign Initiative
Something for the community : A Small Letter of Thanks, SC2mapster Classic Skin - Alevice
In reply to WingedArchon:
Nice !!! The shape looks kinda similar to my Spear ship and I surely like that look !!! xD
In reply to k3llym0:
Hi Kelly, For the ghosts lasersights, they are teamcolored. For the Missile Buggy, actually I never though of looking at the Banshee no. First I was working with those of the warbot, but I didn't really like those, then I though heck... there's a perfectly fine Missile Turret structure, lets go there. And I guess I just stopped there. Admittingly, it wasn't the unit I was most invested in :P
With regards to the Arc Star, Its not completed yet, but when it is, sure you can.
In reply to Edhriano:
Thanks mate! Currently however its just a ship that... well floats :) ...I still must make some weapon parts so it can have a Battlecruiser-like attack to it. I also imagine the front can also act as a huge mass driver weapon of sorts (or beam)
In reply to DaveTheSpectre:
Heh, at re-examination yes, you're quite right. Much more so than I even thought! It is as you say, its a very inviting look for a spaceraft. Mind you though, the front part (which is basically is Carrier) is of equal size to the actual Carrier and so are the stern parts that I took from the Mothership. Which is why the background in this case is of rather good interest. This thing is huge XD.
Also on another note. I was revisiting the Predator from a short while ago and wanted to make a C&C style Mammoth Tank version out of it. I basically just started doing some random rescaling, tweaking the turret some... wasn't even real serious yet about it being definitive. but the styling already came so close it rather surprised me. See for yourselves:
Custom Campaign Initiative
In reply to WingedArchon:
Yeah the size is surely a big difference. My ship is a starfighter and your is a freaking flying city xD
Even though I never played C&C, the tank still looks cool to me :D
that mammoth looks really nice lol
Some new stuff to plug :)
An alternative for the Ghost Operative, the Ghost Raider. And the Mammoth Tank re-imagined.
[Edit]: my imagehost was acting up, replaced the tank with a .gif as I originally wanted
Custom Campaign Initiative
In reply to WingedArchon:
Cool !!!
Nice !.
Thanks for the model update.
My projects : The Hammer of Dawn, Noir : Automata, Noir : Evolution, Noir : Ascension, Hammer of Dawn Revamp
Many awesome projects : Custom Campaign Initiative
Something for the community : A Small Letter of Thanks, SC2mapster Classic Skin - Alevice
Daaamn... frank castle would love you tank mate.
that is a very nice tank
Adun Toridas :)
A new entry in the Terran reskinning gallery: The goliath
In reply to Edhriano, DaveTheSpectre, vastanx, loshko86:
Thanks guys. And yes, Frank would be jealous XD
Custom Campaign Initiative
awwww he looks cute
like a wolverine from tib sun!
Revisiting the marine for an updated and more detailed model.
Custom Campaign Initiative