Reset the Xforms before exporting to StarCraft. You probably created just one thread and mirrored it onto the other side.
Go to tools (this little icon with a hammer on the very right, upper corner) -> reset Xform.
Perform this task for sure especially when dealing with heavily rigged models.
The Skin section has xxxx Error looks like a skin modifier error. But the truth is it want to tell you that some parts of your model is too complex to use one single material. For example if you made a Tank and has many caterpillar tracks and each of them has a complex mesh, this error will happen. The solution is simple, make a new SC2 material (as same as the old one) for some parts of them so that both materials don't reach the vertex limit.
I'd like to see a screenshot
Reset the Xforms before exporting to StarCraft. You probably created just one thread and mirrored it onto the other side.
Go to tools (this little icon with a hammer on the very right, upper corner) -> reset Xform. Perform this task for sure especially when dealing with heavily rigged models.
@Leruster: Go
now i got
1704 Error Failed: Skin section has > 65535 vertices.
how do i fix this ? :|
Some replies are missing, I don't get it...
The Skin section has xxxx Error looks like a skin modifier error. But the truth is it want to tell you that some parts of your model is too complex to use one single material. For example if you made a Tank and has many caterpillar tracks and each of them has a complex mesh, this error will happen. The solution is simple, make a new SC2 material (as same as the old one) for some parts of them so that both materials don't reach the vertex limit.
@Delphinium1987: Go
thanks it worked, was trying to delete this post but i failed