Yea, I experimented with this earlier, but portrait and dialog model cameras don't show rtt on models they see. This is why we need it to be the game world model.
I have a model request for you oh great master of modeling, should I make it here or in the artist tavern.
I'll just put it out here and move it if you need me to.
Quest: Create models for Willluwontu
Requirements:
Modeler Class
100 Reputation
Login within the last month
Must be completed prior to Willuwontu releasing his map
Difficulty:
Medium
Background:
The great and mighty Willuwontu is lacking certain models for his next map. He has requested you assistance in creating these. However these models while not difficult, require a great deal of knowledge about Starcraft 2 and its models requirements in order to function properly.
Task:
Create a terran style satellite with an RTT camera on facing down.
Create a wall monitor system model that consists of 3 monitors. Have each monitor connected to a different RTT Channel.
Rewards:
Being a poor man, Willuwontu can only offer his gratitude and help with your maps in the future
Fresh assets for the SC2Mapster community
Happiness from seeing the wonder over your great models. Exact amount depends upon the models quality.
Acceptance:
Y/N
Declining will cause Willuwontu grief and may prevent future quests from him.
I felt like having some fun when creating the request. :)
Actually just a change to my request up there. Could I just get a modified version of the warp prism textured to look terrany, and with a camera facing below itself.
How about that baloon? It's supposed to carry cameras. I'd prefer to not retexture stuff. It may be fun to see how a prism would look as a terran unit, but these days I don't have much time on that.
Also, pick the screen model from the standard assets.
A balloon would work great. Whatever floats your boat (eh get it). Please give a move animation though.
As Drsuperevil said, I need the screen so I can view the different rtt channels. If you mean as a model base, Castanar monitor large or castanar wall monitor would be great.
If you search RTT in the model section there are already RTT models for channels 1-3 called RTT portraits but they're almost exactly what Zolden has made.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Yea, I experimented with this earlier, but portrait and dialog model cameras don't show rtt on models they see. This is why we need it to be the game world model.
One step at a time.
We build upon the blocks of our ancestral pyramid.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Meh, I have a dream that one day Blizzard will place in a PIP system for it's mapmakers to use.
Still alive and kicking, just busy.
My guide to the trigger editor (still a work in progress)
@Zolden: Go
I have a model request for you oh great master of modeling, should I make it here or in the artist tavern.
I'll just put it out here and move it if you need me to.
Quest: Create models for Willluwontu
Requirements:
Difficulty:
Background:
Task:
Rewards:
Acceptance:
I felt like having some fun when creating the request. :)
Still alive and kicking, just busy.
My guide to the trigger editor (still a work in progress)
Actually just a change to my request up there. Could I just get a modified version of the warp prism textured to look terrany, and with a camera facing below itself.
Still alive and kicking, just busy.
My guide to the trigger editor (still a work in progress)
@willuwontu: Go
How about that baloon? It's supposed to carry cameras. I'd prefer to not retexture stuff. It may be fun to see how a prism would look as a terran unit, but these days I don't have much time on that.
Also, pick the screen model from the standard assets.
Think he means one with each screen a different RTT texture.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
@Zolden: Go
A balloon would work great. Whatever floats your boat (eh get it). Please give a move animation though.
As Drsuperevil said, I need the screen so I can view the different rtt channels. If you mean as a model base, Castanar monitor large or castanar wall monitor would be great.
Still alive and kicking, just busy.
My guide to the trigger editor (still a work in progress)
@willuwontu: Go
I've got a better idea.
Made camera + attachment point model. Use it as the main unit model. And attach the desired model to it.
Also, made 3 screens for 1,2 and 3 channels. Attach them to anything you want.
It's a pretty cool thing. I like how it acquires the view of the huge rtt screen in the test map.
Still alive and kicking, just busy.
My guide to the trigger editor (still a work in progress)
RTT is always one frame behind the image it is viewing.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
@Zolden: Go
If you search RTT in the model section there are already RTT models for channels 1-3 called RTT portraits but they're almost exactly what Zolden has made.