This is taking longer than what I expect. Trying to figure out the setting for Project Paint in Blender 2.67, sometimes it give me a lot of lag (performance drop) and unexpected result. Finally got it to work quite smoothly today, but still lags in some case, though avoidable.
2 antenna in the rear also moves now, but too lazy to reupload another gif.
I just wonder if this is something to do with my settings or it's just how SC2 engine renders things...
Those weird tile looking pattern, which is actually the mesh edges, is been smoothly rendered quite obviously in game. It's not really noticable in game camera, but if I zoom in it just annoys me. I have never noticed that since other models are quite detailed. I'm thinking about add in many details on textures to hide those tile patterns if it's not my model's problem
trying to figure out all settings in 3D coat, so I can start doing all the detail works..
I actually took some time today and read through this document, and I suprisingly found some of my ideas are unbelievablly identical to the ideas inside that document. For example the supply power grid thing.. LOL and yea.. why we all wanted a robotic race anyway.. LOL