In Starbow, we use the "Eye of Khas" model made by Thrikodias for one of our new units. It is an older model and it has a texture issue. When cloaked on high graphics, it gets a solid color red on top of it. Thrikodias said it was an easy fix, but he no longer has the tools to do it. Could someone please help us?
Solid color red? Maybe that's the composite material bug Blizzard mentions in their documentation...
... upon which importing it into max via' nintoxicated's tools would shred most of its information including any particles and such it may have. If you have the source max file it's probably not a difficult fix (select via material id > split mesh = gg).
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hihi!
In Starbow, we use the "Eye of Khas" model made by Thrikodias for one of our new units. It is an older model and it has a texture issue. When cloaked on high graphics, it gets a solid color red on top of it. Thrikodias said it was an easy fix, but he no longer has the tools to do it. Could someone please help us?
The model: http://www.sc2mapster.com/assets/dark-protoss/files/125-eye-of-khas/
Thanks in advance.
Solid color red? Maybe that's the composite material bug Blizzard mentions in their documentation...
... upon which importing it into max via' nintoxicated's tools would shred most of its information including any particles and such it may have. If you have the source max file it's probably not a difficult fix (select via material id > split mesh = gg).