1st of all, I'm a Galaxy-Editor novice! So apologies in advance for how unaware of terms and functions are. I use to be pretty good with the SC1 editor, but this one is clearly very different...
I'm modifying someone else's map and when I tried to make one unit morph into another, this error happens to the unit it is trying to morph into.
[11/12/2012 5:35:19 AM] Warning: USER: [ 10b 26] CActorUnit[FlameTurret] No mapping for slot video.
Before this error, I was getting this one:
[11/12/2012 6:10:13 AM] Warning: USER: [ eb 7] CActorUnit[FlameTurret] FlamingBetty Assets\Buildings\Terran\FlameTurret\FlameTurret.m3; Could not find texture with id CC and expression <None>.
I found the texture with the id CC, but all the solutions on the web I have found for "could not find texture with id" have either looked like Greek to me or have not helped.
I'll check tomorrow and can respond with any additional info you may need, but thank you in advance for your help!
For anyone who has this issue, your problem is that there is an "Actor Event" to apply a custom texture and the map somehow stopped reading it. Follow the instructions in the "Actors Tab" section of this post to fix it:
1st of all, I'm a Galaxy-Editor novice! So apologies in advance for how unaware of terms and functions are. I use to be pretty good with the SC1 editor, but this one is clearly very different...
I'm modifying someone else's map and when I tried to make one unit morph into another, this error happens to the unit it is trying to morph into.
Before this error, I was getting this one:
I found the texture with the id CC, but all the solutions on the web I have found for "could not find texture with id" have either looked like Greek to me or have not helped. I'll check tomorrow and can respond with any additional info you may need, but thank you in advance for your help!
@KenjI03: Go
For anyone who has this issue, your problem is that there is an "Actor Event" to apply a custom texture and the map somehow stopped reading it. Follow the instructions in the "Actors Tab" section of this post to fix it:
http://www.sc2mapster.com/forums/resources/tutorials/20772-data-actor-events-message-texture-select-by-id/