I have a question. Recently I've made a redesign for the Void Ray, and I was trying to also made it have a receolored and tweaked beam-effect.
However I've run into somewhat of a snag.
While I have found the model and textures to change the actual weapon beam (the one that goes from the crystal to whatever it targets.)
I don't understand how the beam is created and with what model, of the piece that comes from the core of a void ray.
Above picture show what I'm referring to.
As you can see, the beam itself, as in the attack beam.... is purple Yay!!! exactly what I wanted.
but the blue bit.... that what comes from the core of the Void Ray, or when charged, is curved along the foreward arms.
Its still blue.. so this confuses me, I've changed all blue etxtures that the weapon used, and searched my ass off in the editor for any model I have missed.. but I lost.
Can someone please tell me what model is used for the blue beam? or... what texture?
Hi DrSuperdevil, the odd thing is, that specific texture file you adress "Lazerbolt1_Blue" (and many others like these) were converted to be purple, the main beam which IS purple, uses the same textures, so that's why this confuses me to death.