Anyone knows if it's possible to import a custom .m3 portrait model WITH a camera attached ? I made the portrait in 3ds max, but the editor does not recognize 3ds max camera, so the portrait is showing in the wrong angle. This has been bugging me for a time and slowing the release of my map ( I don't want to add a new unit without its custom portrait).
Hey everyone,
Anyone knows if it's possible to import a custom .m3 portrait model WITH a camera attached ? I made the portrait in 3ds max, but the editor does not recognize 3ds max camera, so the portrait is showing in the wrong angle. This has been bugging me for a time and slowing the release of my map ( I don't want to add a new unit without its custom portrait).
Thank you
Take a look at models made by Blizz. Camera is just a properly situated bone with a proper name.