Anyone know the best file format and compression settings for Starcrat 2, or just any tricks in general for keeping file sizes down. I'm looking to get the most bang out of 10.5 megs possible!
are either of those reasonably small in file size?
i wanted to adjust a texture to add more team color to it but it resulted in a huge file i would not be able to upload to battle.net
Anyone know the best file format and compression settings for Starcrat 2, or just any tricks in general for keeping file sizes down. I'm looking to get the most bang out of 10.5 megs possible!
@crazyfingers619: Go
.DDS format is the go-to format. No Mip-Mapping, DXT3 for Normal and Diffuse maps. DXT1 is what I use for Spec maps.
@Triceron: Go
are either of those reasonably small in file size? i wanted to adjust a texture to add more team color to it but it resulted in a huge file i would not be able to upload to battle.net
Rock on thanks for the info triceron