Oh thanks for advice, but honestly I don't know how to use Noesis directly. (but I figure it out.) I'm just learning this 3D stuff and try to make something... Something what makes to work in game. :D Anyway I appreciate your work.
From what I read in a YouTube post, the problem is that if you do it with 3dmax, the game contains shaders that deform the UVmap when the game is captured. But Noesis, you can extract the parts 100% I made a video, the problem that I did in an unusual way and the video was too extended and seems crazy.
Hey Alley, I was looking through the old pages of this, and I saw your Tagal stuff. I'm curious if you'd be willing to release those models if you still have them? I'd love to use them in my big project that's been months in the works of just creating the mods. I'm in desperate need of some more unique models to help diversify the visuals.