Having problem with getting good selection radius for some models.
When cursor moved near model it will be ready for selection.. And when ordering units to move near this model you may order to go not empty area but to this model directly.
Using that big Bound Sphere. But for orginal SC2 models it not activates such big select area when Bound Sphere surrounds all model. Only when cursor is directed on model itself it will detect unit and you will be able to select.
How to fix it?
Having problem with getting good selection radius for some models.
When cursor moved near model it will be ready for selection.. And when ordering units to move near this model you may order to go not empty area but to this model directly.
Using that big Bound Sphere. But for orginal SC2 models it not activates such big select area when Bound Sphere surrounds all model. Only when cursor is directed on model itself it will detect unit and you will be able to select.
How to fix it?
did you move the pivot point of this model to its center ?
@Dieable: Go
no.. and when i tried to do that for other objects the object imported in game disappered or was bugged..
thats a problem becouse of the spehre that cant be changed in the editor only can be changed in the model editors
but there is an way to avoid this u
just need to make ur model unclickable and create an actor addition wait some one telled me i send u the link
http://forums.sc2mapster.com/development/data/19197-solved-problem-with-model-selection-radius/
post is from builder bob