Not one of your better models. The fence looks like plastic wood, you have dead sheep yet healthy plants? Consider making the tilled mounds brown using some other dirt texture and adding a normal map to everything.
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Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
but some things that could be added as doodads such as the flat sheeps/rams, may not be necessary in a model, one could put all sorts of things hanging, is the model only the plants and wood or is it also the colonist hut? Cause the colonist hut could also be added from the game
attaching things in game is a waste of mapping, I do for 5 minutes in max things I'd spend hours for in editor, creating huge loads of actors, adjasting scales, rotations and offsets, fixing selection issues adn other unexcected things
Well that's true :> Since I ran out of 3ds max trial, just for a simple unit with model of Hyperion Lab Door, I had to play around 1.5 hrs with site operations until the door appeared exactly in the center of the unit, as otherwise it appeared away from the selection circle and that means I couldn't use the pathing to be right under the model with such a mismatch, With 3ds max I would've positioned it in no time.