Ok, most are clearly wow inspired. The cyborg ogre looks great. The protoss squid like thingy could do with a texture change on the lower side of the tentacles. Your orc looks a rather half assed attempt. As for the skeleton, you just gave up trying didn't you?
Rollback Post to RevisionRollBack
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
Excellent work, you really good at the textures and materials, Those skills are very useful. Glad to see that you start to create more character models.
I hope you can visit my showcase, you know, that "SC2 particles..." thread. Our map has finished and now we are translating it into English...I want to show you our thanks in credits and ED animation.
Thanks for you BGM. These days I coundn't update new models because so many things need to rewrite in English...
You can try banshee, I was asked to publish her and the octopus.
Also, to summarize, I've "created" (mostly retextured) 35 models of units, buildings and resources, and they consumed only 3.5 mb of mod file. 100 kb per model. I think it's great. And even with my low retetexturing skills and serious lack of perfectionism in this area, they look just as good or even better than wow models with natural textures and generated normals/speculars. So, I guess it's a good option for ppl who need imported models.
"And there was much rejoicing."
and a few more
Ok, most are clearly wow inspired. The cyborg ogre looks great. The protoss squid like thingy could do with a texture change on the lower side of the tentacles. Your orc looks a rather half assed attempt. As for the skeleton, you just gave up trying didn't you?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
@DrSuperEvil: Go
Alright, I'll fix the things you mentioned. And this is a new version of the skeleton. Can't do anything with his low poly pants, though.
Hmm a skeletal appearance, shiny metallic bones, glowing eyes... Gasp it is the former governor of California!
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
@DrSuperEvil: Go
Ahahaha I was thinking the exact same thing. Dang...
@DrSuperEvil: Go
Get to thee choppah!
And a couple more:
Still alive and kicking, just busy.
My guide to the trigger editor (still a work in progress)
@Zolden: Go
I think your newest one if the best/my favorite of them all.
Also going back a bit to the fountain. For a layered one I know HoTs gave water ripple effects if that would help at all.
@willuwontu: Go
If you need any specific one, I can publish.
@JacktheArcher: Go
Ty, i'll check.
Excellent work, you really good at the textures and materials, Those skills are very useful. Glad to see that you start to create more character models.
I hope you can visit my showcase, you know, that "SC2 particles..." thread. Our map has finished and now we are translating it into English...I want to show you our thanks in credits and ED animation.
Thanks for you BGM. These days I coundn't update new models because so many things need to rewrite in English...
@Zolden: Go
Dah Terminator
Still alive and kicking, just busy.
My guide to the trigger editor (still a work in progress)
@Zolden: Go
I think DC will sue for impersonating the Atomic Knight.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
@Zolden: Go
Looks like a Protoss Mummy.
...Wait a sec. That's an excellent idea...
@Zolden: Go
Need a second angle pic for the banshee. Otherwise looks cool.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
@DrSuperEvil: Go
You can try banshee, I was asked to publish her and the octopus.
Also, to summarize, I've "created" (mostly retextured) 35 models of units, buildings and resources, and they consumed only 3.5 mb of mod file. 100 kb per model. I think it's great. And even with my low retetexturing skills and serious lack of perfectionism in this area, they look just as good or even better than wow models with natural textures and generated normals/speculars. So, I guess it's a good option for ppl who need imported models.
@Zolden: Go
That's awesome! Normally that would be 35 mbs or more.
Hate to pester but how is the fountain going? I've just really wanted a fountain for a while now.