Modeling used to be a hobby, though it's been awhile since I've actually created anything. I'm looking to get back into it, and perhaps create my own custom content for my own maps. I'm just curious as to what a reasonable poly count is for small unit models, large unit models, and structures. I imagine this might be different based on what type of map or mod you're creating. So I suppose I should say that my interest right now is RTS maps.
Modeling used to be a hobby, though it's been awhile since I've actually created anything. I'm looking to get back into it, and perhaps create my own custom content for my own maps. I'm just curious as to what a reasonable poly count is for small unit models, large unit models, and structures. I imagine this might be different based on what type of map or mod you're creating. So I suppose I should say that my interest right now is RTS maps.
Thanks.
http://forums.sc2mapster.com/development/map-development/288-polycount/
Thanks. Seem like reasonable numbers to work with.