I can't find this model, or it's associated textures anywhere in my extracted mpq libraries.
Am I being retarded? Have Blizzard employees put these assets somewhere retarded, or named them under some retarded naming convention?
If so, can someone people either a) send me the tree models (Agria Tree doodad and Agria underbrush) or b) tell me where to find these assets amongst the mpq?
I can't find this model, or it's associated textures anywhere in my extracted mpq libraries.
Am I being retarded? Have Blizzard employees put these assets somewhere retarded, or named them under some retarded naming convention?
If so, can someone people either a) send me the tree models (Agria Tree doodad and Agria underbrush) or b) tell me where to find these assets amongst the mpq?
IIRC they're hidden with some other trees... I'm not sure but I once tried to find them myself. Try searching, I may have posted and asked how to find it.
Can't you just view them in the previewer? If you're in the previewer just go to File -> Export Model or save model, can't remember.
Right now I cannot do this but the path where you should find them (I know this from memory) should be base.SC2Assets\Assets\Doodads\AgriaTree\
If you want other things like the Foliage it should be base.SC2Assets\Assets\Doodads\AgriaFoliage\
Really it's not hard to find them ;o textures might be a bit trickier but what I do is just open a model and the exporter will yell at me about the required maps and I just look for them at base.SC2Assets\Assets\Textures\
Trees also have variations from 00 to maybe 9, sometimes 7 sometimes 2. The 00 variation sometimes fails to import, and SC2 uses it for weird stuff, It is the 01+ variaitons you want to modify.
I can't find this model, or it's associated textures anywhere in my extracted mpq libraries.
Am I being retarded? Have Blizzard employees put these assets somewhere retarded, or named them under some retarded naming convention?
If so, can someone people either a) send me the tree models (Agria Tree doodad and Agria underbrush) or b) tell me where to find these assets amongst the mpq?
IIRC they're hidden with some other trees... I'm not sure but I once tried to find them myself. Try searching, I may have posted and asked how to find it.
Well you have no trouble finding the agriatreea_diffuse texture in the editor.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Acctually... it might have been on WC3 that they're hidden...
Can't you just view them in the previewer? If you're in the previewer just go to File -> Export Model or save model, can't remember.
Right now I cannot do this but the path where you should find them (I know this from memory) should be base.SC2Assets\Assets\Doodads\AgriaTree\
If you want other things like the Foliage it should be base.SC2Assets\Assets\Doodads\AgriaFoliage\
Really it's not hard to find them ;o textures might be a bit trickier but what I do is just open a model and the exporter will yell at me about the required maps and I just look for them at base.SC2Assets\Assets\Textures\
Trees also have variations from 00 to maybe 9, sometimes 7 sometimes 2. The 00 variation sometimes fails to import, and SC2 uses it for weird stuff, It is the 01+ variaitons you want to modify.