Okey, so I am kinda new to Photoshop when it is about metal surfaces...
And I wonder if anyone have any good techniques they can share when creating textures similar to the marines texture..
If there is nothing special on that texture, please create a
step-by-step/video instructions so I can learn to create the not so
special texture =)
The thing is, for those with decent core art skills replicating that texture isn't a big deal. If you can't draw or paint decently, there really isn't much someone can tell you that'll let you copy it. Its like asking someone to teach you (in an hour) a way to copy the Mona Lisa...its just not possible. :P
Not exactly what you're looking for, but might give you some insight into the workflow used in a texture like that;
http://www.isotx.com/forums/index.php?topic=8581.0 (click the thumbnails, show process pics)
You should be able to do some of the techniques at least.
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Okey, so I am kinda new to Photoshop when it is about metal surfaces...
And I wonder if anyone have any good techniques they can share when creating textures similar to the marines texture..
This ModCraft (episode 3) I'll be making a terran elevator, so that might be relevant.
So, when is this modcraft episode 3? Or did I miss something? =)
Show ended like 2 hours ago ;p
We'll post a link to the rerun on the official ModCraft thread later on. It's stickied in the general section
There is nothing special on that texture, just use a white brush for the highlights and a brown brush for the dirt.
If there is nothing special on that texture, please create a step-by-step/video instructions so I can learn to create the not so special texture =)
The thing is, for those with decent core art skills replicating that texture isn't a big deal. If you can't draw or paint decently, there really isn't much someone can tell you that'll let you copy it. Its like asking someone to teach you (in an hour) a way to copy the Mona Lisa...its just not possible. :P
Not exactly what you're looking for, but might give you some insight into the workflow used in a texture like that; http://www.isotx.com/forums/index.php?topic=8581.0 (click the thumbnails, show process pics)
You should be able to do some of the techniques at least.