Every Saturday Otixa and I shall present you with interesting Workshops, Tutorials and Discussions centered around Maps, Mods and Tools! We will grab folks from the community, prepare stuff you're interested in and go through all the important steps you need to complete in order to create a good Map. The topics will range from the very basics to advanced things like Nextgen Models, Game Design rules and creating awesome Terrain.
We were modelling a highpoly crate and designing level design basics.
Themes include
Modelling the highpoly
Reverse-engineering a lowpoly
UVW mapping
Basic texturing
Diffuse
Specular
Baking normals
Preparing the textures for SC2
Importing the finished asset
Episode 2: Evil Toplings & Protoss Shrine
(23:21:16) (Xaragoth) Is he british or not?
(23:24:54) (TotalBiscuit) haha nice
(23:25:09) (Xaragoth) Can I call it british? :P
(23:25:33) (TotalBiscuit) by all means
TOTALBISCUIT APPROVED BRITISH TOPLING :D
Themes include
Highpoly modelling
Visual Tricks
Lowpoly Reverse-engineering
Meaningful Choice
Modelling a tophat
Baking normals and basic diffuse map
Attaching the tophat
Designing hero roles
Episode 3: Machettes and Farting Swamp Sharks
Themes include
Modelling a convincing high poly machette
Lowpoly Reverse-engineering
Creating a worn metal texture with blood splats
Designing a swamp environment
Editing terrain
Placing foliage in a convincing way
Editing lighting
Setting a skybox
Episode 4: Terrain Shaders, Project Vector and Tiles
Themes include
Modelling concrete *
Creating a terrain-shader object *
Discussion of Project Vector
Modelling a floor/ceiling tile
<sub>* livestream lost the first 40min of the show</sub>
I'd like to see a show/tutorial about creating missiles with collision on walls and units ;)
This would be really cool because I'll need them very often in my project :/
We have reached the conclusion that many people watch the show just because they're bored.
While very little people watch the show because they're genuinely interested in the content.
As the content takes a lot of time to complete before the show, and it is difficuly to come up with interesting new things for every show, we are thinking of cutting our losses and cancelling the show, as it takes up too much of our time.
It is up to you, the viewers, to decide if we are going to continue or not.
The vote is above the first post.
been watching both shows (must confess that i did not watch them live except 10 minutes of the second one)
I love them. and would like that you guys keep working on these shows (doe's not to be weekly but once in a while would be cool)
but I must agree that the general text beneath the show is from... well... childish people. no wonder that many many maps fail.
anyway. you get my vote to keep doing what you guys do best. even if its not every week.
been watching both shows (must confess that i did not watch them live except 10 minutes of the second one)
I love them. and would like that you guys keep working on these shows (doe's not to be weekly but once in a while would be cool)
but I must agree that the general text beneath the show is from... well... childish people. no wonder that many many maps fail.
anyway. you get my vote to keep doing what you guys do best. even if its not every week.
Ah... some can talk professional there. But what's the reason. People arent taking this seriously. Dunno why they should. Its a video game map editor...
Love the show, but tbh the turnout is never that hot. I think one of the problems is it starts soooo earrrlly on a saaaturrdayyyy for us NA peeps. I don't think anyone's usually awake at the time! Cept those EU weirdos, but they don't count. They never do.
Aaannyways, I'd love to see this continue on, but something has to be done to bring in more viewers and get em watching during a time when everyone's awake and paying attention!
..... -.- if i dont count then you dont count >.< but yeah... keep the show going guys... some of us are really trying to take in all the stuff you show... so pleaaaaaaaaase keep the show >.<;;
Ah... some can talk professional there. But what's the reason. People arent taking this seriously. Dunno why they should. Its a video game map editor...
But you are right partially there.
They should take it serious, because its important to make a good map. Though Otixa and I take it a little more serious, probably because we're doing this for a living sooner or later. Also, I'm swinging the Banhammer more agressive the next few days, I've had about enough of the random idiots in the chat.
Love the show, but tbh the turnout is never that hot. I think one of the problems is it starts soooo earrrlly on a saaaturrdayyyy for us NA peeps. I don't think anyone's usually awake at the time! Cept those EU weirdos, but they don't count. They never do.
Aaannyways, I'd love to see this continue on, but something has to be done to bring in more viewers and get em watching during a time when everyone's awake and paying attention!
We can't really do that. We're starting very late for our time already, if we make that even later, it'd probably be 4 am over here. Which is not in my immediate field of things I wanna do. It was bad enough spending 3 days straight after moving and a birthday to prepare the cavern. Not going to do something like that again any time soon.
We're currently trying to get a female co-host with knowledge for the show, so you guys have a more sexy voice to listen to :P
We're currently trying to get a female co-host with knowledge for the show, so you guys have a more sexy voice to listen to :P
Cheers for attending to our juvenile needs ;)
Anyway, I do like what you guys are doing here. Tho, being a beginner modeler myself, I often find it hard to follow the 3ds stuff. But that's more likely my lack of knowledge than your fault *cough*
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
You can go to the stream by clicking above.
Welcome to the ModCraft Thread!
Every Saturday Otixa and I shall present you with interesting Workshops, Tutorials and Discussions centered around Maps, Mods and Tools! We will grab folks from the community, prepare stuff you're interested in and go through all the important steps you need to complete in order to create a good Map. The topics will range from the very basics to advanced things like Nextgen Models, Game Design rules and creating awesome Terrain.
Next Show:
22nd December
Themes will include:
Christmas Special with surprise content!
Also check out these links
CGtextures
What you need to do the workshops
3D Studio Max with the Import/Export Plugin (or equivalent)
Photoshop with the DDS Plugin (or equivalent)
XNormal (or equivalent)
Episode 1: Modeling Basics
We were modelling a highpoly crate and designing level design basics.
Themes include
Episode 2: Evil Toplings & Protoss Shrine
(23:21:16) (Xaragoth) Is he british or not?
(23:24:54) (TotalBiscuit) haha nice
(23:25:09) (Xaragoth) Can I call it british? :P
(23:25:33) (TotalBiscuit) by all means
TOTALBISCUIT APPROVED BRITISH TOPLING :D
Themes include
Episode 3: Machettes and Farting Swamp Sharks
Themes include
Episode 4: Terrain Shaders, Project Vector and Tiles
Themes include
Modelling concrete *Creating a terrain-shader object *<sub>* livestream lost the first 40min of the show</sub>
Episode 5: Hextiles and Cutscenes
Themes include
Finished assets
Episode 1
Episode 2
Shrine and LevelComing soonEpisode 3
LevelComing soonEpisode 4
Tile ModelComing soonEpisode 5
HextilesComing soonFlip-AbilityComing soonRemember to give Credits to ModCraft in your map when using any of our work.
That will increase the number of people knowing of the Show, which is good for all of us.
Really neat idea you got there guyz. Maybe I can join later; if.
More we give, more we get.
brb, selling car to buy a copy of 3DS Max :P Seriously though, when I finish my current project I'll love to try some of these tutorials
Good show guys :D
Assets and video on demand are now added.
man if only i didn't live in nz to watch these sighs, cos they eat to much of my bandwidth i only got a 10gb cap xD
I'd like to see a show/tutorial about creating missiles with collision on walls and units ;)
This would be really cool because I'll need them very often in my project :/
I would like to see missiles which act like in this game:
http://forums.sc2mapster.com/resources/project-workplace/11604-millenium-soldier-expendable-shooter-map/
Request: A Marine with Shield and a Melee Weapon? Just as a Model project (:
- RedKnox, Cookie friend :D
Good show, guys. :D
Also, we're looking for a co-host. Post here if you're interested.
Elaborate co-host.
Now that I actually know what time this goes down I know it doesn't conflict with the CC game night.
epic topling :D reminds me of Gentlemen ChoGath from LoL and if tb aproves blizzard has to
love the show!! you guys are doin an awesome job keep up the vids please =D
We have reached the conclusion that many people watch the show just because they're bored.
While very little people watch the show because they're genuinely interested in the content.
As the content takes a lot of time to complete before the show, and it is difficuly to come up with interesting new things for every show, we are thinking of cutting our losses and cancelling the show, as it takes up too much of our time.
It is up to you, the viewers, to decide if we are going to continue or not.
The vote is above the first post.
been watching both shows (must confess that i did not watch them live except 10 minutes of the second one)
I love them. and would like that you guys keep working on these shows (doe's not to be weekly but once in a while would be cool)
but I must agree that the general text beneath the show is from... well... childish people. no wonder that many many maps fail.
anyway. you get my vote to keep doing what you guys do best. even if its not every week.
Ah... some can talk professional there. But what's the reason. People arent taking this seriously. Dunno why they should. Its a video game map editor...
But you are right partially there.
@ Otixa
Love the show, but tbh the turnout is never that hot. I think one of the problems is it starts soooo earrrlly on a saaaturrdayyyy for us NA peeps. I don't think anyone's usually awake at the time! Cept those EU weirdos, but they don't count. They never do.
Aaannyways, I'd love to see this continue on, but something has to be done to bring in more viewers and get em watching during a time when everyone's awake and paying attention!
@Triceron: Go
..... -.- if i dont count then you dont count >.< but yeah... keep the show going guys... some of us are really trying to take in all the stuff you show... so pleaaaaaaaaase keep the show >.<;;
They should take it serious, because its important to make a good map. Though Otixa and I take it a little more serious, probably because we're doing this for a living sooner or later. Also, I'm swinging the Banhammer more agressive the next few days, I've had about enough of the random idiots in the chat.
We can't really do that. We're starting very late for our time already, if we make that even later, it'd probably be 4 am over here. Which is not in my immediate field of things I wanna do. It was bad enough spending 3 days straight after moving and a birthday to prepare the cavern. Not going to do something like that again any time soon.
We're currently trying to get a female co-host with knowledge for the show, so you guys have a more sexy voice to listen to :P
Cheers for attending to our juvenile needs ;)
Anyway, I do like what you guys are doing here. Tho, being a beginner modeler myself, I often find it hard to follow the 3ds stuff. But that's more likely my lack of knowledge than your fault *cough*