Been trying hard to learn some texturing/sculpting/baking stuff, here is a first result, it is based on Overwatch Los Muertos dudes from the Hero short video. It is the base character, so I can have some variants on it.
1500 Polys, 3 x 2048² textures ( normal, specular and diffuse)
Arms' anatomy is surprisingly good, but abdominal and back muscles are missing. Spine bones would be visible like this on a skinny man, but this is rather a tough guy, his back should be shaped by muscles.
Say I want to import the cinematic marine and twiddle a donkey. I believe many of those animations if not all are in m3a. Is it possible to pull them out or should I try to learn rigging to animate it (any good references for that?)
Hiya, since you guys know I love reverse engineering 3D Models, I was impressed with the ease of reverse engineering the 3D Models from the LoLKing website.
It only took me a day to figure it out and another 3 hours to do something with it. Here is an example.
The original has only a diffuse map, so I needed to be inventive, it came out pretty well I guess
For those that are wandering, I'm still doing the Overwatch stuff, but it like changes every singe update :/ so it is very hard to keep up and that is just the models. Not even able to figure out the animations properly
Let's say it's for academic purposes. Which parts are not working correctly? I assume it's some stuff that relies on engine technology like some of their ribbon-like effects and such. Are you considering releasing the plugin?
I've never heard of anyone reverse engineering the animations before besides those model viewers on that site, so I guess that will probably remain the only route for extracting that kind of information.
Reverse engineering is one of the things I would love to get into because it's such an immensely useful and critical skill. Alas, I have no programming knowledge to speak of, so I'll just have to focus on the remastering/fixing the results parts.
Interestingly enough, there's actually a huge reskinning community for the game. But it's mostly texture mods I think.