I have a question: Can you operate animations? Most specifically, animations concerning complex, organic units (i.e. High Templar, Ghost, Marine, etc)? Because, if you do, then my project could utilize one of your skills.
But that's in the far future, because, for now, I have much work still ahead on that.
It is a custom chalk brush in photoshop that I did once, it randoms its rotation when you draw, so it has these rough edges. Also the more you pass over them the brighter it gets.
No, just one thing there, another there, very simple stuff. One thing like it is having a Ghost fall to his knees in agony, a High Templar falling to the ground after recieving an EMP blast, but not dying, just feinting, simple stuff.
BTW, about the platform, very sexy. Mi gusta, señor.
Don't have a project and I do like modeling for SC2, and was kinda out of ideas for doing some original stuff, and you just happened to give me some inspiration :p
Glad we could help each other then. If you ever need to be inspired just let me know. I have another popular map -MineralZ Evolution- It could use some love as well if you ever get bored one of these days.
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-Dev of Mineralz Evolution
-Dev of Poker Defense
-Dev of Poker Defense 2.0
-Dev of GridFall (RTC Map)
-Dev of Battlegrounds (RTC Map)
Yup, SC2 is a good outlet for artistic expression. Also inspiration is where you find it, I sadly lack any artistic streak so could not even put my ideas down in a format to inspire.
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Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
Niiiiiiiiice. The zerg one really remind me of requirement of beacon for each race to replace the blizzard created ones as those are so simplistic and dull. Sadly these platforms arent looking like beacon something need to be added to make that really happen. I dont request to do so since i wouldnt really see use for it but desire still floats around to see that happen.
@TaylorMouse: Go
I have a question: Can you operate animations? Most specifically, animations concerning complex, organic units (i.e. High Templar, Ghost, Marine, etc)? Because, if you do, then my project could utilize one of your skills.
But that's in the far future, because, for now, I have much work still ahead on that.
@DeltaCadimus: Go
Well, depending how complex you want it, if it can done using the Starcraft 2 Beta Tools, then it should be possible.
Here is an update on the Protos platform
T.
My Starcraft II Tutorials Youtube Channel
My Basic Moddeling Tutorials Youtube Channel
My assets here
@Zolden: Go
It is a custom chalk brush in photoshop that I did once, it randoms its rotation when you draw, so it has these rough edges. Also the more you pass over them the brighter it gets.
T.
My Starcraft II Tutorials Youtube Channel
My Basic Moddeling Tutorials Youtube Channel
My assets here
@TaylorMouse: Go
No, just one thing there, another there, very simple stuff. One thing like it is having a Ghost fall to his knees in agony, a High Templar falling to the ground after recieving an EMP blast, but not dying, just feinting, simple stuff.
BTW, about the platform, very sexy. Mi gusta, señor.
Wow that Protoss one looks better than I even thought it would!!!!
Thanks guys, next is the Zerg platform, then I'll try some of the once from the artwork :)
Once all three are done I'll post them for download
T.
My Starcraft II Tutorials Youtube Channel
My Basic Moddeling Tutorials Youtube Channel
My assets here
Thank you! I feel like I won the lottery!
Don't have a project and I do like modeling for SC2, and was kinda out of ideas for doing some original stuff, and you just happened to give me some inspiration :p
T.
My Starcraft II Tutorials Youtube Channel
My Basic Moddeling Tutorials Youtube Channel
My assets here
Glad we could help each other then. If you ever need to be inspired just let me know. I have another popular map -MineralZ Evolution- It could use some love as well if you ever get bored one of these days.
Taylor I gotta admit your texture work is beautiful. I'm quite envious actually, you make my work look pretty bad. lol :)
@TaylorMouse: Go
Yup, SC2 is a good outlet for artistic expression. Also inspiration is where you find it, I sadly lack any artistic streak so could not even put my ideas down in a format to inspire.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Here is the third one of the platforms.
I'll make it downloadable later today, if I have some time
Hope you like it
T.
My Starcraft II Tutorials Youtube Channel
My Basic Moddeling Tutorials Youtube Channel
My assets here
Niiiiiiiiice. The zerg one really remind me of requirement of beacon for each race to replace the blizzard created ones as those are so simplistic and dull. Sadly these platforms arent looking like beacon something need to be added to make that really happen. I dont request to do so since i wouldnt really see use for it but desire still floats around to see that happen.
Very nice I wasn't expecting such good zerg textures. very impressive.
Here are a few more images to inspire.
Dude seriously, You're almost too good at this lol. Starting to think I need a new hobby or something.
:) thanks, and that one does not even have the normal nor the specular map on it :)
anyways, you can download the lot from my files section (although it looks broken again) or from my blog (see my sig)
T.
My Starcraft II Tutorials Youtube Channel
My Basic Moddeling Tutorials Youtube Channel
My assets here
Been having fun with this :)
here is the next one in line:
the bad ass marine roach or roach marine :p
T.
My Starcraft II Tutorials Youtube Channel
My Basic Moddeling Tutorials Youtube Channel
My assets here
HE'S TOO SEXY FOR THE INTERNET.
He can't attack with his claws, I guess ?
@SyCoAttack: Go
Protoss Battlecruiser is a must!
Yeah, but I think the Protoss Battlecruiser is already done by some else I think, so you better ask him/her to use it for in game.
T.
My Starcraft II Tutorials Youtube Channel
My Basic Moddeling Tutorials Youtube Channel
My assets here