None of the changes I made to the .galaxy files show up in-game. I modded the melee AI script zergchin.galaxy. I opened up my .sc2mod and imported the file to its default location at 'assets/triggerlibs/zerg/' Then I saved and published. When I join bnet and create a custom melee game 'with a mod', the ai plays no differently as though the files are ignored. I just need the ai in multilpayer to play differently, by any means necessary. How is this done?
None of the changes I made to the .galaxy files show up in-game. I modded the melee AI script zergchin.galaxy. I opened up my .sc2mod and imported the file to its default location at 'assets/triggerlibs/zerg/' Then I saved and published. When I join bnet and create a custom melee game 'with a mod', the ai plays no differently as though the files are ignored. I just need the ai in multilpayer to play differently, by any means necessary. How is this done?
To answer my own question, it was placed in the incorrect directory. It needed to be in the triggerlibs/zerg dir, not assets/triggerlibs/zerg