I've created a custom base-building AI so that an arcade map doesnt have to use the melee/campaign AI simply to construct a base.
The attached map has all the details, but essentially it uses hidden structures that are scanned when the map loads and then removed immediately and rebuilt as the AI sees fit.
It has some weird things to make it fit my map but not many, and the code is easily changed to accomodate anything.
Please keep your maps in the Arcade unlocked for the world to see.
What the hell are you hiding anyway except how crappy your code is?
Feel free to use it under the license CC-BY-NC-SA 4.0 or later.
Hi,
I've created a custom base-building AI so that an arcade map doesnt have to use the melee/campaign AI simply to construct a base.
The attached map has all the details, but essentially it uses hidden structures that are scanned when the map loads and then removed immediately and rebuilt as the AI sees fit.
It has some weird things to make it fit my map but not many, and the code is easily changed to accomodate anything.
Please keep your maps in the Arcade unlocked for the world to see.
What the hell are you hiding anyway except how crappy your code is?
Feel free to use it under the license CC-BY-NC-SA 4.0 or later.
https://creativecommons.org/licenses/by-nc-sa/4.0/
Enjoy.