Hi Everyone, I have a simple map with a custom building that produces custom footmen. I would like the AI to produce from the building and attack, but at the moment it does nothing. what should I do?
Your question is too general; not specific enough to answer.
I suggest starting at the tutorial section of mapster:
1. Search/research how to auto-train units for your building. This can be done either in data or triggers, the choice depends on what kind of map/game you are making. Data can be less laggy.
2. The AI for your units can be achieved by either using custom behaviors/effects with validators or by using the Blizzard AI module (usually used for melee maps)
Hi Everyone, I have a simple map with a custom building that produces custom footmen. I would like the AI to produce from the building and attack, but at the moment it does nothing. what should I do?
@captaindando: Go
Your question is too general; not specific enough to answer.
I suggest starting at the tutorial section of mapster:
1. Search/research how to auto-train units for your building. This can be done either in data or triggers, the choice depends on what kind of map/game you are making. Data can be less laggy.
2. The AI for your units can be achieved by either using custom behaviors/effects with validators or by using the Blizzard AI module (usually used for melee maps)
@captaindando: Go
Easy answer:
1) Start a campaign AI
2) Place Bullies with add bully, for example in random point in regions
OR
2) Set Stocks, then call Enable Stock
3) Enjoy
This is also something you should really do ;)
Battle.net wants to call me InsaneMst, Insane... but you should call me InsaneMonster!
Author of InsaneAI library, InsaneCredits library, InsaneDebug library, InsaneTransmission library, InsaneUI library and InsaneBriefing library.
Author of Mercenary Business - Top 10 Rock The Cabinet 2017: Co-op edition.