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Anyone knows where to set the maximum number of minerals and gas players can have in their bank?
For example, if a player has 2000 minerals, no more minerals will be added to the bank. (So resources collected by workers will be worthless)
@Kabelkorven: Go
There are different way, but basicly just have some kind of event (could be periodic check, return cargo ability check..) and basic if then else, if triggering player has > 2000 minerals, then set minerals to 2000.
Working on projects:
In reply to kabel_gossen:
easy https://drive.google.com/open?id=12cKh2i9vERO3izQKvP2GtgCSSqasFJpq only I have attributes and comments in Russian - you will understand, I hope ))
Thanks! :)
Anyone knows where to set the maximum number of minerals and gas players can have in their bank?
For example, if a player has 2000 minerals, no more minerals will be added to the bank. (So resources collected by workers will be worthless)
@Kabelkorven: Go
There are different way, but basicly just have some kind of event (could be periodic check, return cargo ability check..) and basic if then else, if triggering player has > 2000 minerals, then set minerals to 2000.
Working on projects:
In reply to kabel_gossen:
easy https://drive.google.com/open?id=12cKh2i9vERO3izQKvP2GtgCSSqasFJpq
only I have attributes and comments in Russian - you will understand, I hope ))
Thanks! :)