in the cutscene editor, you can use animation layers to play split body animations together as one animation. is there a way to actually do that in game with the data editor so those split body animations actually play as one animation in-game? An example would be. in the Sc2 art tools tutorials, it explains how you can use slit body animations to make the marauder use its walk animation and have its attack animations play at the same time. but it only shows how to do that in the cutscene editor with animation layers, split body animations and track sets. how would you actually set that up so you get the same effect on the unit in game?
in the cutscene editor, you can use animation layers to play split body animations together as one animation. is there a way to actually do that in game with the data editor so those split body animations actually play as one animation in-game? An example would be. in the Sc2 art tools tutorials, it explains how you can use slit body animations to make the marauder use its walk animation and have its attack animations play at the same time. but it only shows how to do that in the cutscene editor with animation layers, split body animations and track sets. how would you actually set that up so you get the same effect on the unit in game?
Dow 40k Units