Adept's Psionic Transfer ability teleports the adept to the shadow after a certain time period. How would one make an ability that can make the adept teleport to the shadow before the time period expires?
I saw there are two behaviors on the adept, one for the shadow. There are expire effects on these behaviors and that is what makes the adept teleport after the time period expires.
One of these is applied to the clone I believe, so how would one reference the clone? Would I need to use a search area effect?
nvm tested it and is not working fully, gonna fix and post again
Ok, make an ability that applies a behavior to the Adept, the behavior should last .125 seconds and do nothing. Make a new validator that targets the caster of "Adept - Phase Shift CU"(the effect to create the clone), and checks for the behavior you created.
Add a behavior to the clone that lasts slightly longer than the "Adept Phase Shift Timer" (which when the phase shift timer expires, the teleport starts). Set the final effect to "Adept - Phase Shift Teleport Set". Leave the expire effect empty. Add the validator you made earlier to the behavior as a remove validator.
Lastly, add the validator you made initially to the "Adept Phase Shift Timer" behavior's remove validator.
Adept's Psionic Transfer ability teleports the adept to the shadow after a certain time period. How would one make an ability that can make the adept teleport to the shadow before the time period expires?
I saw there are two behaviors on the adept, one for the shadow. There are expire effects on these behaviors and that is what makes the adept teleport after the time period expires.
One of these is applied to the clone I believe, so how would one reference the clone? Would I need to use a search area effect?
Thanks.
nvm tested it and is not working fully, gonna fix and post againOk, make an ability that applies a behavior to the Adept, the behavior should last .125 seconds and do nothing. Make a new validator that targets the caster of "Adept - Phase Shift CU"(the effect to create the clone), and checks for the behavior you created.
Add a behavior to the clone that lasts slightly longer than the "Adept Phase Shift Timer" (which when the phase shift timer expires, the teleport starts). Set the final effect to "Adept - Phase Shift Teleport Set". Leave the expire effect empty. Add the validator you made earlier to the behavior as a remove validator.
Lastly, add the validator you made initially to the "Adept Phase Shift Timer" behavior's remove validator.
With some minor adjustments, that ended up working great.
Thanks!
Glad i could help!