I have been working on some data and trigger elements for a project as a map, but now I want them to be a mod so they can be used across a series of maps.
You'll need to save your map as a sc2 component file instead of a map file. Then create a new mod with whatever name you want, and copy the Base.SC2Data folder and enXX.SC2Data (XX is whatever server localization you're in, for me US) as well as any files you have imported yourself from the converted map folder and paste them into the new mod folder. Then you should be able to open the new component file you created and it should have all of your info except terrain and maybe publishing info.
I have been working on some data and trigger elements for a project as a map, but now I want them to be a mod so they can be used across a series of maps.
How would I go about doing this?
Thanks
@Sapphire_united: Go
if you have triggers select em all and crtl c, crtl v em ;) ( crtl v into the mod's triggers)
data you might have to rebuild it from scratch in the mod.
Make sure to make a backup before trying.
You'll need to save your map as a sc2 component file instead of a map file. Then create a new mod with whatever name you want, and copy the Base.SC2Data folder and enXX.SC2Data (XX is whatever server localization you're in, for me US) as well as any files you have imported yourself from the converted map folder and paste them into the new mod folder. Then you should be able to open the new component file you created and it should have all of your info except terrain and maybe publishing info.
Here's a past post on this:
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