If it uses a missile it uses an Action actor too. The rest use Model type actors that have SOp (Attachment) site operations and are usually created using an Effect event followed by an At term to specify if they are created at the caster or target.
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Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
Weapons appear to link directly to an Attack "Action" Actor.
But as far as I can tell Abilities(specifically of the Effect - Target variety), don't have an Action Actor associated with them?
How do I tell them where their missiles, impact, and launch assets are suppose to go?
If it uses a missile it uses an Action actor too. The rest use Model type actors that have SOp (Attachment) site operations and are usually created using an Effect event followed by an At term to specify if they are created at the caster or target.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Ah. That makes sense. :P