I have a purifier Hero and i have given it two abilities, one is planet cracker and the other is power up power down.
I want the Purifier able to attack and move while it is using the planet cracker and power up but the abilities aren't working.
this is what i have tried so far:
Have gone through the behaviors and checked enable ALL ability boxes and before it had in disable movement and i got rid of it but they still can attack/move
Have gone into the Purifiers attack and checked, initiate attack, only fire at target, only fire while attacking, and i have disabled require enabled attack ability and it still isn't working
Im desperate, is there something i have overlooked? or is there something like sub programming that i just cant find?
PLEASE HELP and thank you for anyone who does!
There's probably a "Channel" flag somewhere in there, which automatically cancels the ability as soon as the unit is given a different order by default (and units can't continue moving without having a Move order, so yeah...)
The WoL beta Planet Cracker should be fairly simple to make from scratch, except for 1 of the visuals which isn't available. As for Power Up/Down, that ability doesn't actually have any effects by default (assuming you mean the one on the Save Haven Purifier), it's only there to spawn the visual effect of the mothership "charging up".
If you want any help with the actual implementation, you'll have to give details on what you're trying to achieve. The existing Planet Cracker isn't very usable even for a hero ability since the beam it uses has a MASSIVE glow effect.
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OK i have a problem. A very big one.
I have a purifier Hero and i have given it two abilities, one is planet cracker and the other is power up power down. I want the Purifier able to attack and move while it is using the planet cracker and power up but the abilities aren't working.
this is what i have tried so far:
Im desperate, is there something i have overlooked? or is there something like sub programming that i just cant find? PLEASE HELP and thank you for anyone who does!
@ksnumedia: Go
Thank you so much i will look into this
Guess what i just found lol? There is a supress movement and supress attack flag in the behaviour and i overlooked it!
im going to try it now and thanks for your help.
There's probably a "Channel" flag somewhere in there, which automatically cancels the ability as soon as the unit is given a different order by default (and units can't continue moving without having a Move order, so yeah...)
The WoL beta Planet Cracker should be fairly simple to make from scratch, except for 1 of the visuals which isn't available. As for Power Up/Down, that ability doesn't actually have any effects by default (assuming you mean the one on the Save Haven Purifier), it's only there to spawn the visual effect of the mothership "charging up".
If you want any help with the actual implementation, you'll have to give details on what you're trying to achieve. The existing Planet Cracker isn't very usable even for a hero ability since the beam it uses has a MASSIVE glow effect.