hmm one problem though: I want to use this effect on the target that is cast from a casting unit over a period of time. I've tried using a Create Persistent effect and Behaviours(this one because behaviour considers the target to be the source of the pull) but neither worked. Any suggestions?
Use an Apply Force effect and set the force to a negative value. This force, multiplied with a persistent, will pull the target to the source of the persistent. To pull them faster, apply a behavior that increases the target's movement speed.
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Is there an effect that i can use to "pull" a target closer to the caster by a certain distance without using triggers?
Not by a certain distance as far as i know, but try force effects, with negative force values.
hmm one problem though: I want to use this effect on the target that is cast from a casting unit over a period of time. I've tried using a Create Persistent effect and Behaviours(this one because behaviour considers the target to be the source of the pull) but neither worked. Any suggestions?
@Kildare88: Go
Use an Apply Force effect and set the force to a negative value. This force, multiplied with a persistent, will pull the target to the source of the persistent. To pull them faster, apply a behavior that increases the target's movement speed.