not evan sure if this is gona be possible. i want it so it has a CHANCE! to doge ANY attack/abilities/spell
now i know you can set it so your spell has a chance to miss ,
i have a MONK class hero , that is very fast , i want to make it that once he learns this abilities (passive ) he can now have a 10% chance to doge ALL incoming attack towards him.
% chance to dodge any damage is pretty simple. However refining will be hard (like dodging other stuff than just pure damage or visually dodge projectiles, so they do not hit you).
If just damage block is enough for you, go for a behavior with a 20% chance for a damage response, which modifies the damage to 0.
yeah that could work , i can just change it from doge to like a DAMG ABSORB passive abilitie , lol
but i do have *grenades* in my game witch are missiles , ( and i have beams )
the only thing i can think of is basicly:
a BLINK abilitie that has a chance to auto cast when targeted by a spell or abilitie!? and blick (.5) range away ( just so it looks like it moves ) but then i think the spell would just target the units NEW location. would this work to doge or would it just auto follow the unit evan if it blinks?
im tring to make a PAssive doge skill
not evan sure if this is gona be possible. i want it so it has a CHANCE! to doge ANY attack/abilities/spell
now i know you can set it so your spell has a chance to miss ,
i have a MONK class hero , that is very fast , i want to make it that once he learns this abilities (passive ) he can now have a 10% chance to doge ALL incoming attack towards him.
pure data?? or is this better done with triggers?
% chance to dodge any damage is pretty simple. However refining will be hard (like dodging other stuff than just pure damage or visually dodge projectiles, so they do not hit you).
If just damage block is enough for you, go for a behavior with a 20% chance for a damage response, which modifies the damage to 0.
yeah that could work , i can just change it from doge to like a DAMG ABSORB passive abilitie , lol
but i do have *grenades* in my game witch are missiles , ( and i have beams )
the only thing i can think of is basicly:
a BLINK abilitie that has a chance to auto cast when targeted by a spell or abilitie!? and blick (.5) range away ( just so it looks like it moves ) but then i think the spell would just target the units NEW location. would this work to doge or would it just auto follow the unit evan if it blinks?
and just have a Absorb behaviour for the beams?