I have a unit with a weapon which launches the caster. The action/attack actor is having the missile actor set to the actor of the casting unit.
But for some reason, the impact map model fires when the launch effect is fired, and the missile hits the ground beneth the target. The Launch Effect is set to the launch missile behavior and the Impact Effect is set to the damage effect which the launch missile effect has set as impact effect.
Do not use a Missile actor and just launch the Unit actor along with the whole unit from the Launch Missile effect. In the worst case use a Model actor on impact like the banshee carpet bomb.
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Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
As far as I know, that is what I'm currently doing, the problem is that the impact map is applied at launch, and the missile/caster unit hits the ground, not the target.
Some screenshots that might shed some light on why it's not working:
Imgur Album
I have a unit with a weapon which launches the caster. The action/attack actor is having the missile actor set to the actor of the casting unit.
But for some reason, the impact map model fires when the launch effect is fired, and the missile hits the ground beneth the target. The Launch Effect is set to the launch missile behavior and the Impact Effect is set to the damage effect which the launch missile effect has set as impact effect.
What am I doing wrong?
Do not use a Missile actor and just launch the Unit actor along with the whole unit from the Launch Missile effect. In the worst case use a Model actor on impact like the banshee carpet bomb.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
@DrSuperEvil: Go
As far as I know, that is what I'm currently doing, the problem is that the impact map is applied at launch, and the missile/caster unit hits the ground, not the target.
Some screenshots that might shed some light on why it's not working: Imgur Album
I would change the death type. Also Like I already said there is the option of using a Model actor on impact.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg