What can i do to have this main unit not be able to suffer any damage without 2 additional first be destroyed (Lets say its shield generators or a Power Generator idk). The idea is that those 2 units (power generators) must first be destroyed in order for the main unit (Lets say is a main base) can finally began to suffer any damage.
I would have the main unit spawn the other two at an offset and have a buff applied back to the main unit with the invulnerable flag with the validator that those two spawns still live.
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Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
Yeah another easy one. JK.
What can i do to have this main unit not be able to suffer any damage without 2 additional first be destroyed (Lets say its shield generators or a Power Generator idk). The idea is that those 2 units (power generators) must first be destroyed in order for the main unit (Lets say is a main base) can finally began to suffer any damage.
I would have the main unit spawn the other two at an offset and have a buff applied back to the main unit with the invulnerable flag with the validator that those two spawns still live.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg