I'm getting back into SC2 mapping after about a year absence and I've encountered my first "stump." Basically, I've made a unit that has a Behavior Effect that periodically spawns another unit. This is working quite well, but I would like to spice up the effects a little further. I would like for the spawned unit to come out of the first unit in an arc. How would I go about altering it so the unit "pops" up into the air briefly as it is spawned?
I am familiar with using actors and triggers, but any help pushing me into the right direction would be delightful. Also, please keep in mind that it's been quite a while since I last used the editor (I haven't stopped modding, just spent a year working on Source) and if there is an new option I might not be aware of, to give a brief explanation or description.
I appreciate the help immensely, and thank you for your time.
Hello everyone,
I'm getting back into SC2 mapping after about a year absence and I've encountered my first "stump." Basically, I've made a unit that has a Behavior Effect that periodically spawns another unit. This is working quite well, but I would like to spice up the effects a little further. I would like for the spawned unit to come out of the first unit in an arc. How would I go about altering it so the unit "pops" up into the air briefly as it is spawned?
I am familiar with using actors and triggers, but any help pushing me into the right direction would be delightful. Also, please keep in mind that it's been quite a while since I last used the editor (I haven't stopped modding, just spent a year working on Source) and if there is an new option I might not be aware of, to give a brief explanation or description.
I appreciate the help immensely, and thank you for your time.
-ForbiddenDonut99
@ForbiddenDonut99: Go
have the behavior launch a missile effect (use a dummy missile unit that creates the spawned unit on impact)
http://www.sc2mapster.com/wiki/galaxy/data/effects/launch-missile/
then set up the missile mover the way you want it.
http://www.sc2mapster.com/forums/resources/tutorials/4855-data-customized-movers-advanced-difficulty/#posts